Property | Type | Description | |
---|---|---|---|
distance | float | ||
dropPoint | Vector3 | ||
ritual | RitualController, | ||
ritualArea | Vector3 |
Method | Description | |
---|---|---|
Drop ( GameObject _player, NymphSpawning, _nymphSpawning ) : void | ||
Pickup ( GameObject _player ) : void |
public Drop ( GameObject _player, NymphSpawning, _nymphSpawning ) : void | ||
_player | GameObject | |
_nymphSpawning | NymphSpawning, | |
return | void |