C# Class RecoilSimulator, GrapplingHookFighters

Inheritance: MonoBehaviour
Datei anzeigen Open project: PurdueSIGGD/GrapplingHookFighters

Public Properties

Property Type Description
recoverSpeed float
valueHolder bool

Public Methods

Method Description
AddCompression ( float f ) : void
AddTorque ( float f ) : void
SetRecoilPos ( float factor ) : void
Start ( ) : void
StopCompression ( ) : void
StopRotation ( ) : void
Update ( ) : void

Method Details

AddCompression() public method

public AddCompression ( float f ) : void
f float
return void

AddTorque() public method

public AddTorque ( float f ) : void
f float
return void

SetRecoilPos() public method

public SetRecoilPos ( float factor ) : void
factor float
return void

Start() public method

public Start ( ) : void
return void

StopCompression() public method

public StopCompression ( ) : void
return void

StopRotation() public method

public StopRotation ( ) : void
return void

Update() public method

public Update ( ) : void
return void

Property Details

recoverSpeed public_oe property

public float recoverSpeed
return float

valueHolder public_oe property

public bool valueHolder
return bool