Property | Type | Description | |
---|---|---|---|
AttackText | Text | ||
CellGrid | CellGrid, | ||
DefenceText | Text | ||
EmptyHPBar | Image | ||
EmptyMarkerImage | Image | ||
FullHPBar | Image | ||
FullMarkerImage | Image | ||
HPText | Text | ||
InfoText | Text | ||
NextTurnButton | Button | ||
RangeText | Text | ||
UnitsParent | Transform |
Method | Description | |
---|---|---|
RestartLevel ( ) : void |
Method | Description | |
---|---|---|
OnGameEnded ( object sender, EventArgs e ) : void | ||
OnGameStarted ( object sender, EventArgs e ) : void | ||
OnTurnEnded ( object sender, EventArgs e ) : void | ||
OnUnitAttacked ( object sender, AttackEventArgs, e ) : void | ||
OnUnitDehighlighted ( object sender, EventArgs e ) : void | ||
OnUnitHighlighted ( object sender, EventArgs e ) : void | ||
Start ( ) : void |