C# Class KDepBuild_Material, KEngine

Datei anzeigen Open project: mr-kelly/KEngine Class Usage Examples

Public Methods

Method Description
BuildDepMaterial ( Material mat, float scaleTexture = 1f ) : string

Private Methods

Method Description
GetShaderNameToBuild ( Shader shader ) : string
_BuildShader ( Shader shader ) : string
_GetMatColor ( Material mm, string colorProp ) : KSerializeMaterialProperty,
_GetMatRange ( Material mm, string propName ) : KSerializeMaterialProperty,
_GetShaderTexProp ( Material mm, string texProp, float scaleTexture = 1f ) : KSerializeMaterialProperty,
_GetShaderVectorProp ( Material mm, string texProp ) : KSerializeMaterialProperty,
_ShaderPropEnumtor ( Material mat, float scaleTexture = 1f ) : IEnumerator
__DoExportMaterial ( Material mat, float scaleTexture = 1f ) : KSerializeMaterial,

Method Details

BuildDepMaterial() public static method

public static BuildDepMaterial ( Material mat, float scaleTexture = 1f ) : string
mat Material
scaleTexture float
return string