Property | Type | Description | |
---|---|---|---|
backpackPosX | float | ||
backpackPosY | float | ||
chestPosX | float | ||
chestPosY | float | ||
extraPosX | float | ||
extraPosY | float | ||
headPosX | float | ||
headPosY | float | ||
pantsPosX | float | ||
pantsPosY | float | ||
primaryPosX | float | ||
primaryPosY | float | ||
secondaryPosX | float | ||
secondaryPosY | float | ||
shoesPosX | float | ||
shoesPosY | float |
Method | Description | |
---|---|---|
calcX ( string position ) : int | ||
calcY ( string position ) : int | ||
checkEqPos ( GameObject obj, bool local ) : string | ||
checkObjPos ( GameObject obj, float posX, float posY, bool local ) : bool | ||
followMouse ( GameObject obj ) : void | ||
swapEqOrPlace ( GameObject movingObj, List |
||
swapItemsOrDrop ( GameObject movingObj, List |
public static calcX ( string position ) : int | ||
position | string | |
return | int |
public static calcY ( string position ) : int | ||
position | string | |
return | int |
public static checkEqPos ( GameObject obj, bool local ) : string | ||
obj | GameObject | |
local | bool | |
return | string |
public static checkObjPos ( GameObject obj, float posX, float posY, bool local ) : bool | ||
obj | GameObject | |
posX | float | |
posY | float | |
local | bool | |
return | bool |
public static followMouse ( GameObject obj ) : void | ||
obj | GameObject | |
return | void |
public static swapEqOrPlace ( GameObject movingObj, List |
||
movingObj | GameObject | |
list | List |
|
return | bool |
public static swapItemsOrDrop ( GameObject movingObj, List |
||
movingObj | GameObject | |
list | List |
|
return | bool |