Method | Description | |
---|---|---|
AddRenderableLayer ( FRenderableLayerInterface renderableLayer ) : void | ||
Clear ( ) : void | ||
EndRender ( ) : void | ||
FRenderer ( FStage, stage ) : System | ||
GetDefaultShader ( ) : FShader, | ||
GetFacetRenderLayer ( FFacetRenderLayer, &renderLayer, int &firstFacetIndex, FFacetType, facetType, FAtlas, atlas, FShader, shader, int numberOfFacetsNeeded ) : void | ||
StartRender ( ) : void | ||
Update ( ) : void | ||
UpdateLayerTransforms ( ) : void |
Method | Description | |
---|---|---|
CreateFacetRenderLayer ( FFacetType, facetType, int batchIndex, FAtlas, atlas, FShader, shader ) : FFacetRenderLayer, |
public AddRenderableLayer ( FRenderableLayerInterface renderableLayer ) : void | ||
renderableLayer | FRenderableLayerInterface | |
return | void |
protected CreateFacetRenderLayer ( FFacetType, facetType, int batchIndex, FAtlas, atlas, FShader, shader ) : FFacetRenderLayer, | ||
facetType | FFacetType, | |
batchIndex | int | |
atlas | FAtlas, | |
shader | FShader, | |
return | FFacetRenderLayer, |
public GetFacetRenderLayer ( FFacetRenderLayer, &renderLayer, int &firstFacetIndex, FFacetType, facetType, FAtlas, atlas, FShader, shader, int numberOfFacetsNeeded ) : void | ||
renderLayer | FFacetRenderLayer, | |
firstFacetIndex | int | |
facetType | FFacetType, | |
atlas | FAtlas, | |
shader | FShader, | |
numberOfFacetsNeeded | int | |
return | void |