Property | Type | Description | |
---|---|---|---|
MAX_LAYER | int | ||
renderCamera | Camera |
Method | Description | |
---|---|---|
Blend ( CameraCtrl, _cameraCtrl, float _weight, float _duration = 0.3f ) : void | ||
CrossFade ( CameraCtrl, _cameraCtrl, float _duration = 0.3f ) : void | ||
FadeOut ( CameraCtrl, _cameraCtrl, float _duration = 0.3f ) : void | ||
FadeOut ( int _layer, float _duration = 0.3f ) : void |
Method | Description | |
---|---|---|
Awake ( ) : void | ||
HandleBlendRequest ( ) : void | ||
LateUpdate ( ) : void | ||
PushCameraCtrlIfNotExist ( CameraCtrl, _cameraCtrl ) : void | ||
PushRequest ( CameraCtrl, _cameraCtrl, float _weight, float _duration ) : void | ||
Update ( ) : void |
public Blend ( CameraCtrl, _cameraCtrl, float _weight, float _duration = 0.3f ) : void | ||
_cameraCtrl | CameraCtrl, | |
_weight | float | |
_duration | float | |
return | void |
public CrossFade ( CameraCtrl, _cameraCtrl, float _duration = 0.3f ) : void | ||
_cameraCtrl | CameraCtrl, | |
_duration | float | |
return | void |
public FadeOut ( CameraCtrl, _cameraCtrl, float _duration = 0.3f ) : void | ||
_cameraCtrl | CameraCtrl, | |
_duration | float | |
return | void |
public FadeOut ( int _layer, float _duration = 0.3f ) : void | ||
_layer | int | |
_duration | float | |
return | void |