Property | Type | Description | |
---|---|---|---|
weaponScripts | Weapon[], | ||
weapons | GameObject[] |
Method | Description | |
---|---|---|
Build ( string c, string a, string l, string h, string b, string w1l, string w1r, string w2l, string w2r ) : void |
Method | Description | |
---|---|---|
SetName ( string name ) : void | ||
Start ( ) : void | ||
buildMech ( string c, string a, string l, string h, string b, string w1l, string w1r, string w2l, string w2r ) : void | ||
buildWeapons ( string weaponNames ) : void | ||
findGameManager ( ) : void | ||
findHands ( ) : void |
public Build ( string c, string a, string l, string h, string b, string w1l, string w1r, string w2l, string w2r ) : void | ||
c | string | |
a | string | |
l | string | |
h | string | |
b | string | |
w1l | string | |
w1r | string | |
w2l | string | |
w2r | string | |
return | void |