Property | Type | Description | |
---|---|---|---|
BodySourceManager | GameObject | ||
BoneMaterial | Material | ||
paintBrush | GameObject | ||
target | GameObject |
Method | Description | |
---|---|---|
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
CreateBodyObject ( ) : GameObject | ||
GetColorForState ( Windows.Kinect state ) : Color | ||
GetVector3FromJoint ( Windows.Kinect joint ) : Vector3 | ||
RefreshBodyObject ( Windows.Kinect body, GameObject bodyObject ) : void | ||
checkInputs ( ) : void | ||
moveGOToHitPoint ( GameObject obj, |