Property | Type | Description | |
---|---|---|---|
HitRadius | float | ||
Parent | GameObject |
Method | Description | |
---|---|---|
OnTriggerEnter ( Collider otherObject ) : void | ||
Start ( ) : void | ||
Update ( ) : void |
Method | Description | |
---|---|---|
Fly ( ) : void | ||
Kill ( Player, target ) : void |
public OnTriggerEnter ( Collider otherObject ) : void | ||
otherObject | Collider | |
return | void |