Property | Type | Description | |
---|---|---|---|
OnDeserialized | void | ||
Parse | void | ||
Refresh | void | ||
SwitchOff | void | ||
SwitchOn | void | ||
UpdateStartupLine | void |
Method | Description | |
---|---|---|
Get ( ) : IEnumerable |
Method | Description | |
---|---|---|
BuildParameters ( ) : IEnumerable |
||
BuildSwitches ( ) : IEnumerable |
||
CutdownOnTrailingBackslashes ( string value ) : string | ||
GameStartupParameters ( ) : System.Collections.Generic | ||
GameStartupParameters ( string defaultParameters ) : System.Collections.Generic | ||
GetPropertyOrDefault ( [ key = null ) : string | ||
GetSwitchOrDefault ( [ key = null ) : bool | ||
ParseInputString ( string input ) : void | ||
SetPropertyOrDefault ( string value, [ key = null, bool silent = false ) : void | ||
SetSwitchOrDefault ( bool value, [ key = null, bool silent = false ) : void |
Method | Description | |
---|---|---|
OnDeserialized ( |
||
Parse ( string input, bool silent = false ) : void | ||
Refresh ( string key ) : void | ||
SwitchOff ( string key, bool silent ) : void | ||
SwitchOn ( string key, bool silent ) : void | ||
UpdateStartupLine ( ) : void |
protected abstract BuildParameters ( ) : IEnumerable |
||
return | IEnumerable |
protected abstract BuildSwitches ( ) : IEnumerable |
||
return | IEnumerable |
protected static CutdownOnTrailingBackslashes ( string value ) : string | ||
value | string | |
return | string |
protected GameStartupParameters ( ) : System.Collections.Generic | ||
return | System.Collections.Generic |
protected GameStartupParameters ( string defaultParameters ) : System.Collections.Generic | ||
defaultParameters | string | |
return | System.Collections.Generic |
protected GetPropertyOrDefault ( [ key = null ) : string | ||
key | [ | |
return | string |
protected GetSwitchOrDefault ( [ key = null ) : bool | ||
key | [ | |
return | bool |
protected abstract ParseInputString ( string input ) : void | ||
input | string | |
return | void |
protected SetPropertyOrDefault ( string value, [ key = null, bool silent = false ) : void | ||
value | string | |
key | [ | |
silent | bool | |
return | void |
protected SetSwitchOrDefault ( bool value, [ key = null, bool silent = false ) : void | ||
value | bool | |
key | [ | |
silent | bool | |
return | void |