C# Class otitemeditor.ItemImpl

Inheritance: ICloneable
Show file Open project: opentibia/item-editor Class Usage Examples

Public Properties

Property Type Description
allowDistRead bool
alwaysOnTop bool
alwaysOnTopOrder System.UInt16
blockObject bool
blockPathFind bool
blockProjectile bool
groundSpeed System.UInt16
hasHeight bool
hasUseWith bool
id System.UInt16
isAnimation bool
isHangable bool
isHorizontal bool
isMoveable bool
isPickupable bool
isReadable bool
isRotatable bool
isStackable bool
isVertical bool
lightColor System.UInt16
lightLevel System.UInt16
lookThrough bool
maxReadChars System.UInt16
maxReadWriteChars System.UInt16
minimapColor System.UInt16
name string
type ItemType
walkStack bool
wareId System.UInt16

Public Methods

Method Description
Clone ( ) : object

Method Details

Clone() public method

public Clone ( ) : object
return object

Property Details

allowDistRead public property

public bool allowDistRead
return bool

alwaysOnTop public property

public bool alwaysOnTop
return bool

alwaysOnTopOrder public property

public UInt16,System alwaysOnTopOrder
return System.UInt16

blockObject public property

public bool blockObject
return bool

blockPathFind public property

public bool blockPathFind
return bool

blockProjectile public property

public bool blockProjectile
return bool

groundSpeed public property

public UInt16,System groundSpeed
return System.UInt16

hasHeight public property

public bool hasHeight
return bool

hasUseWith public property

public bool hasUseWith
return bool

id public property

public UInt16,System id
return System.UInt16

isAnimation public property

public bool isAnimation
return bool

isHangable public property

public bool isHangable
return bool

isHorizontal public property

public bool isHorizontal
return bool

isMoveable public property

public bool isMoveable
return bool

isPickupable public property

public bool isPickupable
return bool

isReadable public property

public bool isReadable
return bool

isRotatable public property

public bool isRotatable
return bool

isStackable public property

public bool isStackable
return bool

isVertical public property

public bool isVertical
return bool

lightColor public property

public UInt16,System lightColor
return System.UInt16

lightLevel public property

public UInt16,System lightLevel
return System.UInt16

lookThrough public property

public bool lookThrough
return bool

maxReadChars public property

public UInt16,System maxReadChars
return System.UInt16

maxReadWriteChars public property

public UInt16,System maxReadWriteChars
return System.UInt16

minimapColor public property

public UInt16,System minimapColor
return System.UInt16

name public property

public string name
return string

type public property

public ItemType type
return ItemType

walkStack public property

public bool walkStack
return bool

wareId public property

public UInt16,System wareId
return System.UInt16