Method | Description | |
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DomainMorphMap ( ) : System |
Method | Description | |
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Implementation ( System.Vector4 &input, System.Vector4 &output ) : void | ||
SinTrans ( float amp, float octave, Vector3 v1, Vector3 center, Vector3 plane ) : Vector3 | ||
cos ( float f ) : float | ||
morph_rotate ( Vector3 pos ) : Vector3 | ||
morph_rotate ( Vector3 pos, Vector3 axis ) : Vector3 | ||
morph_rotate ( Vector3 pos, System.Vector4 axisangle ) : Vector3 | ||
normalize ( Vector3 f ) : Vector3 | ||
sin ( float f ) : float |