C# Class invertika_game.Game.Thing

Show file Open project: Invertika/server Class Usage Examples

Protected Properties

Property Type Description
mListeners List

Public Methods

Method Description
Thing ( ThingType type ) : System
Thing ( ThingType type, MapComposite map ) : System
canMove ( ) : bool
getMap ( ) : MapComposite
getType ( ) : ThingType
inserted ( ) : void
isVisible ( ) : bool
setMap ( MapComposite map ) : void
update ( ) : void

Protected Methods

Method Description
addListener ( EventListener one ) : void
removeListener ( EventListener one ) : void
removed ( ) : void

Method Details

Thing() public method

public Thing ( ThingType type ) : System
type ThingType
return System

Thing() public method

public Thing ( ThingType type, MapComposite map ) : System
type ThingType
map MapComposite
return System

addListener() protected method

protected addListener ( EventListener one ) : void
one EventListener
return void

canMove() public method

public canMove ( ) : bool
return bool

getMap() public method

public getMap ( ) : MapComposite
return MapComposite

getType() public method

public getType ( ) : ThingType
return ThingType

inserted() public method

public inserted ( ) : void
return void

isVisible() public method

public isVisible ( ) : bool
return bool

removeListener() protected method

protected removeListener ( EventListener one ) : void
one EventListener
return void

removed() protected method

protected removed ( ) : void
return void

setMap() public method

public setMap ( MapComposite map ) : void
map MapComposite
return void

update() public method

public update ( ) : void
return void

Property Details

mListeners protected property

protected List mListeners
return List