C# Class invertika_game.Game.MapManager

Show file Open project: Invertika/server

Public Methods

Method Description
activateMap ( int mapId ) : bool
getMap ( int mapId ) : MapComposite
getMap ( string mapName ) : MapComposite
getMaps ( ) : MapComposite>.Dictionary
initialize ( string mapReferenceFile ) : int

Private Methods

Method Description
deinitialize ( ) : void

Method Details

activateMap() public static method

public static activateMap ( int mapId ) : bool
mapId int
return bool

getMap() public static method

public static getMap ( int mapId ) : MapComposite
mapId int
return MapComposite

getMap() public static method

public static getMap ( string mapName ) : MapComposite
mapName string
return MapComposite

getMaps() public static method

public static getMaps ( ) : MapComposite>.Dictionary
return MapComposite>.Dictionary

initialize() public static method

public static initialize ( string mapReferenceFile ) : int
mapReferenceFile string
return int