Property | Type | Description | |
---|---|---|---|
mAccountLevel | byte | ||
mAttributes | Attribute>.Dictionary | ||
mExperience | int>.Dictionary | ||
mKillCount | int>.Dictionary | ||
mSpecials | Special>.Dictionary | ||
mStatusEffects | int>.Dictionary |
Method | Description | |
---|---|---|
Character ( ISL.Server.Network.MessageIn msg ) : System | ||
cancelTransaction ( ) : void | ||
clearSpecials ( ) : void | ||
deserializeCharacterData ( ISL.Server.Network.MessageIn msg ) : void | ||
died ( ) : void | ||
disconnected ( ) : void | ||
flagAttribute ( int attr ) : void | ||
getClient ( ) : |
||
getDatabaseID ( ) : int | ||
getWalkMask ( ) : byte | ||
giveSpecial ( int id ) : void | ||
incrementKillCount ( int monsterType ) : void | ||
levelup ( ) : void | ||
modifiedAllAttribute ( ) : void | ||
perform ( ) : void | ||
recalculateLevel ( ) : void | ||
receiveExperience ( int skill, int experience, int optimalLevel ) : void | ||
respawn ( ) : void | ||
sendSpecialUpdate ( ) : void | ||
sendStatus ( ) : void | ||
serializeCharacterData ( MessageOut msg ) : void | ||
setAccountLevel ( int l ) : void | ||
setBuySell ( BuySell t ) : void | ||
setCharacterPoints ( int points ) : void | ||
setClient ( GameClient c ) : void | ||
setCorrectionPoints ( int points ) : void | ||
setExperience ( int skill, int value ) : void | ||
setHairColor ( int color ) : void | ||
setHairStyle ( int style ) : void | ||
setKillCount ( int monsterId, int kills ) : void | ||
setLevel ( int level ) : void | ||
setMapId ( int id ) : void | ||
setSize ( int s ) : void | ||
setTrading ( Trade t ) : void | ||
takeSpecial ( int id ) : void | ||
update ( ) : void | ||
updateDerivedAttributes ( uint attr ) : void | ||
useSpecial ( int id ) : void |
Method | Description | |
---|---|---|
expForLevel ( int level ) : int | ||
getAccountLevel ( ) : int | ||
getBuySell ( ) : invertika_game.Game.BuySell | ||
getCharacterPoints ( ) : int | ||
getCorrectionPoints ( ) : int | ||
getExpGot ( System.Int64 skill ) : int | ||
getExpNeeded ( System.Int64 skill ) : int | ||
getHairColor ( ) : int | ||
getHairStyle ( ) : int | ||
getKillCount ( int monsterType ) : int | ||
getKillCountSize ( ) : int | ||
getLevel ( ) : int | ||
getMapId ( ) : int | ||
getPossessions ( ) : Possessions | ||
getSkillSize ( ) : int | ||
getStatusEffectSize ( ) : int | ||
getTrading ( ) : Trade | ||
levelForExp ( int exp ) : int | ||
recalculateBaseAttribute ( uint attr ) : bool | ||
useCharacterPoint ( Int64 attribute ) : AttribmodResponseCode | ||
useCorrectionPoint ( Int64 attribute ) : AttribmodResponseCode |
public Character ( ISL.Server.Network.MessageIn msg ) : System | ||
msg | ISL.Server.Network.MessageIn | |
return | System |
public deserializeCharacterData ( ISL.Server.Network.MessageIn msg ) : void | ||
msg | ISL.Server.Network.MessageIn | |
return | void |
public incrementKillCount ( int monsterType ) : void | ||
monsterType | int | |
return | void |
public receiveExperience ( int skill, int experience, int optimalLevel ) : void | ||
skill | int | |
experience | int | |
optimalLevel | int | |
return | void |
public serializeCharacterData ( MessageOut msg ) : void | ||
msg | MessageOut | |
return | void |
public setCharacterPoints ( int points ) : void | ||
points | int | |
return | void |
public setCorrectionPoints ( int points ) : void | ||
points | int | |
return | void |
public setExperience ( int skill, int value ) : void | ||
skill | int | |
value | int | |
return | void |
public setKillCount ( int monsterId, int kills ) : void | ||
monsterId | int | |
kills | int | |
return | void |
public updateDerivedAttributes ( uint attr ) : void | ||
attr | uint | |
return | void |