C# Class invertika_game.Game.AttributeManager

Show file Open project: Invertika/server

Public Methods

Method Description
AttributeManager ( string file ) : System
getAttributeScope ( ScopeType type ) : List>.Dictionary
initialize ( ) : void

Private Methods

Method Description
getAttributeInfo ( int id ) : List
getLocation ( string tag ) : ModifierLocation
getTag ( ModifierLocation location ) : string
isAttributeDirectlyModifiable ( int id ) : bool
readAttributeNode ( ) : void
readAttributesFile ( ) : void
readModifierNode ( ) : void
reload ( ) : void

Method Details

AttributeManager() public method

public AttributeManager ( string file ) : System
file string
return System

getAttributeScope() public method

public getAttributeScope ( ScopeType type ) : List>.Dictionary
type ScopeType
return List>.Dictionary

initialize() public method

public initialize ( ) : void
return void