Property | Type | Description | |
---|---|---|---|
hurt | float | ||
input | InputDevice | ||
num_bubbles | int[] | ||
num_collected | int | ||
player | Entity |
Method | Description | |
---|---|---|
Birth ( ) : void | ||
Character ( Entity player, InputDevice input ) : System | ||
Draw ( GraphicsDevice device, Camera camera ) : void | ||
Hurt ( ) : void | ||
Update ( double elapsed ) : void |
public Character ( Entity player, InputDevice input ) : System | ||
player | Entity | |
input | InputDevice | |
return | System |
public Draw ( GraphicsDevice device, Camera camera ) : void | ||
device | GraphicsDevice | |
camera | Camera | |
return | void |