C# Class fCraft.WorldCommands

Contains commands related to world management.
Show file Open project: fragmer/fCraft

Private Methods

Method Description
BlockDBHandler ( Player player, Command cmd ) : void
BlockDBHandler ( Player player, CommandReader cmd ) : void
BlockDBHandler ( [ player, [ cmd ) : void
BlockInfoHandler ( Player player, Command cmd ) : void
BlockInfoHandler ( Player player, CommandReader cmd ) : void
BlockInfoHandler ( [ player, [ cmd ) : void
BlockInfoSchedulerCallback ( SchedulerTask task ) : void
BlockInfoSchedulerCallback ( [ task ) : void
BlockInfoSelectionCallback ( Player player, Vector3I marks, object tag ) : void
BlockInfoSelectionCallback ( [ player, [ marks, [ tag ) : void
EnvHandler ( Player player, Command cmd ) : void
EnvHandler ( Player player, CommandReader cmd ) : void
EnvHandler ( [ player, [ cmd ) : void
GenHandler ( Player player, Command cmd ) : void
GenHandler ( Player player, CommandReader cmd ) : void
GenHandler ( [ player, [ cmd ) : void
GenTaskCallback ( SchedulerTask task ) : void
GenTaskCallback ( [ task ) : void
Generate ( Player player, Command cmd ) : void
GetBackupSettingsString ( World world ) : string
GetBackupSettingsString ( [ world ) : string
HexToValue ( char c ) : byte
Init ( ) : void
Join ( Player player, Command cmd ) : void
JoinHandler ( Player player, Command cmd ) : void
JoinHandler ( Player player, CommandReader cmd ) : void
JoinHandler ( [ player, [ cmd ) : void
Lock ( Player player, Command cmd ) : void
LockAll ( Player player, Command cmd ) : void
MessageCantParseHex ( Player player, string givenText ) : void
MessageCantParseHex ( [ player, [ givenText ) : void
MessageSameBackupSettings ( Player player, World world ) : void
MessageSameBackupSettings ( [ player, [ world ) : void
ParseHexColor ( [ text ) : int
ParseHexColor ( string text ) : int
PrintBackupInfo ( Player player, World world, bool usePrefix ) : void
PrintCurrentGenerator ( Player player, bool isNew ) : void
PrintCurrentGenerator ( [ player, bool isNew ) : void
SetGenHandler ( Player player, CommandReader cmd ) : void
SetGenHandler ( [ player, [ cmd ) : void
SetMainWorld ( Player player, World world ) : void
SetMainWorld ( [ player, [ world ) : void
SetRankMainWorld ( Player player, Rank rank, World world ) : void
SetRankMainWorld ( [ player, [ rank, [ world ) : void
SpawnHandler ( Player player, Command cmd ) : void
SpawnHandler ( Player player, CommandReader cmd ) : void
SpawnHandler ( [ player, [ cmd ) : void
Unlock ( Player player, Command cmd ) : void
UnlockAll ( Player player, Command cmd ) : void
WorldAccess ( Player player, Command cmd ) : void
WorldAccessHandler ( [ player, Command cmd ) : void
WorldAccessHandler ( [ player, CommandReader cmd ) : void
WorldAccessHandler ( [ player, [ cmd ) : void
WorldBuild ( Player player, Command cmd ) : void
WorldBuildHandler ( [ player, Command cmd ) : void
WorldBuildHandler ( [ player, CommandReader cmd ) : void
WorldBuildHandler ( [ player, [ cmd ) : void
WorldFlush ( Player player, Command cmd ) : void
WorldFlushHandler ( Player player, Command cmd ) : void
WorldFlushHandler ( Player player, CommandReader cmd ) : void
WorldFlushHandler ( [ player, [ cmd ) : void
WorldHide ( Player player, Command cmd ) : void
WorldHideHandler ( Player player, Command cmd ) : void
WorldImportHandler ( Player player, CommandReader cmd ) : void
WorldInfo ( Player player, Command cmd ) : void
WorldInfoHandler ( Player player, Command cmd ) : void
WorldInfoHandler ( Player player, CommandReader cmd ) : void
WorldInfoHandler ( [ player, [ cmd ) : void
WorldLoad ( Player player, Command cmd ) : void
WorldLoadHandler ( Player player, Command cmd ) : void
WorldLoadHandler ( Player player, CommandReader cmd ) : void
WorldLoadHandler ( [ player, [ cmd ) : void
WorldLockHandler ( Player player, Command cmd ) : void
WorldLockHandler ( Player player, CommandReader cmd ) : void
WorldLockHandler ( [ player, [ cmd ) : void
WorldMain ( Player player, Command cmd ) : void
WorldMainHandler ( Player player, Command cmd ) : void
WorldMainHandler ( Player player, CommandReader cmd ) : void
WorldMainHandler ( [ player, [ cmd ) : void
WorldRename ( Player player, Command cmd ) : void
WorldRenameHandler ( Player player, Command cmd ) : void
WorldRenameHandler ( Player player, CommandReader cmd ) : void
WorldRenameHandler ( [ player, [ cmd ) : void
WorldSave ( Player player, Command cmd ) : void
WorldSaveHandler ( Player player, Command cmd ) : void
WorldSaveHandler ( Player player, CommandReader cmd ) : void
WorldSaveHandler ( [ player, [ cmd ) : void
WorldSetHandler ( Player player, Command cmd ) : void
WorldSetHandler ( Player player, CommandReader cmd ) : void
WorldSetHandler ( [ player, [ cmd ) : void
WorldUnhide ( Player player, Command cmd ) : void
WorldUnhideHandler ( Player player, Command cmd ) : void
WorldUnload ( Player player, Command cmd ) : void
WorldUnloadHandler ( Player player, Command cmd ) : void
WorldUnloadHandler ( Player player, CommandReader cmd ) : void
WorldUnloadHandler ( [ player, [ cmd ) : void
WorldUnlockHandler ( Player player, Command cmd ) : void
WorldUnlockHandler ( Player player, CommandReader cmd ) : void
WorldUnlockHandler ( [ player, [ cmd ) : void
Worlds ( Player player, Command cmd ) : void
WorldsHandler ( Player player, Command cmd ) : void
WorldsHandler ( Player player, CommandReader cmd ) : void
WorldsHandler ( [ player, [ cmd ) : void