C# Class fBaseXtensions.Targeting.Environment

Show file Open project: herbfunk/Funky

Public Properties

Property Type Description
DistantUnits List
FleeTriggeringUnits List
LoSMovementObjects List
NearbyAvoidances List
NearbyObstacleObjects List
TriggeringAvoidanceRAGUIDs List
TriggeringAvoidances List
UnitRAGUIDs List
iAnythingWithinRange int[]
iElitesWithinRange int[]

Public Methods

Method Description
Environment ( ) : System
Reset ( ) : void
ToString ( ) : string

Method Details

Environment() public method

public Environment ( ) : System
return System

Reset() public method

public Reset ( ) : void
return void

ToString() public method

public ToString ( ) : string
return string

Property Details

DistantUnits public property

public List DistantUnits
return List

FleeTriggeringUnits public property

public List FleeTriggeringUnits
return List

LoSMovementObjects public property

public List LoSMovementObjects
return List

NearbyAvoidances public property

public List NearbyAvoidances
return List

NearbyObstacleObjects public property

public List NearbyObstacleObjects
return List

TriggeringAvoidanceRAGUIDs public property

public List TriggeringAvoidanceRAGUIDs
return List

TriggeringAvoidances public property

public List TriggeringAvoidances
return List

UnitRAGUIDs public property

public List UnitRAGUIDs
return List

iAnythingWithinRange public property

public int[] iAnythingWithinRange
return int[]

iElitesWithinRange public property

public int[] iElitesWithinRange
return int[]