Property | Type | Description | |
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AreaIsFlat | bool | ||
LastSafespotFound | System.Vector3 | ||
OccupiedObjects | List |
Method | Description | |
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FindSafeSpot ( System.Vector3 CurrentLocation, System.Vector3 &safespot, System.Vector3 LoSCheckV3, PointCheckingFlags Flags, List |
Searches through the contained GridPoints and preforms multiple tests to return a successful point for navigation.
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GPQuadrant ( ) : System | ||
GPQuadrant ( GridPoint points, System.Vector3 GPCenteringVector, GridPoint endpoint ) : System | ||
UpdateWeight ( int &monstercount, int &avoidcount, List |
Method | Description | |
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CheckPoint ( GridPoint point, System.Vector3 LoSCheckV3, PointCheckingFlags flags ) : bool |
public FindSafeSpot ( System.Vector3 CurrentLocation, System.Vector3 &safespot, System.Vector3 LoSCheckV3, PointCheckingFlags Flags, List |
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CurrentLocation | System.Vector3 | |
safespot | System.Vector3 | |
LoSCheckV3 | System.Vector3 | |
Flags | PointCheckingFlags | |
BlacklistedPoints | List |
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return | bool |
public GPQuadrant ( GridPoint points, System.Vector3 GPCenteringVector, GridPoint endpoint ) : System | ||
points | GridPoint | |
GPCenteringVector | System.Vector3 | |
endpoint | GridPoint | |
return | System |
public UpdateWeight ( int &monstercount, int &avoidcount, List |
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monstercount | int | |
avoidcount | int | |
UsedRAGUIDs | List |
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ResetIndex | bool | |
return | double |