Method |
Description |
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ClampX ( int dataIndex, bool negative ) : float |
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Enter ( int dataIndex ) : GameObject |
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Exit ( int viewIndex ) : void |
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FlowPanItem ( int dataIndex, float delta ) : Vector3 |
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FlowSnapItem ( GameObject view, float delta, bool instant ) : void |
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FlowSnapItemCancel ( int viewIndex ) : void |
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GetDataIndex ( int viewIndex ) : int |
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GetDelta ( float target, int dataIndex ) : float |
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GetViewIndex ( GameObject view ) : int |
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GetViewIndex ( float delta ) : int |
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IsVisible ( float delta ) : bool |
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PostConstruct ( ) : void |
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UpdateName ( GameObject view, int viewIndex, int dataIndex ) : void |
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