C# Class box2dconsole.Program

Show file Open project: Cocos2DXNA/CocosPhysics

Public Methods

Method Description
Dump ( Box2D.Dynamics.b2World _world ) : void
Update ( Box2D.Dynamics.b2World _world, float dt ) : void

Private Methods

Method Description
AddPair ( ) : void
ApplyForce ( ) : void
ApplyForceKeyboardInput ( ) : void
FallingBoxesTest ( ) : void
Main ( string args ) : void
RandomFloat ( float min, float max ) : float
Run ( System.Action iterCallback ) : void
SetupWorld ( bool setupGround ) : void

Method Details

Dump() public static method

public static Dump ( Box2D.Dynamics.b2World _world ) : void
_world Box2D.Dynamics.b2World
return void

Update() public static method

public static Update ( Box2D.Dynamics.b2World _world, float dt ) : void
_world Box2D.Dynamics.b2World
dt float
return void