C# Class ZombieShooter.Camera

Show file Open project: Spectrewiz/Zombie-Shooter

Public Properties

Property Type Description
maxZoom int
minZoom int
position Vector2
zoomAmount float

Public Methods

Method Description
Camera ( ) : System
Move ( Vector2 amount ) : void
Transform ( GraphicsDevice graphics ) : Matrix
Update ( ) : void
globalToLocal ( Vector2 pos ) : Vector2
localToGLobal ( Vector2 pos ) : Vector2

Method Details

Camera() public method

public Camera ( ) : System
return System

Move() public method

public Move ( Vector2 amount ) : void
amount Vector2
return void

Transform() public method

public Transform ( GraphicsDevice graphics ) : Matrix
graphics GraphicsDevice
return Matrix

Update() public method

public Update ( ) : void
return void

globalToLocal() public static method

public static globalToLocal ( Vector2 pos ) : Vector2
pos Vector2
return Vector2

localToGLobal() public static method

public static localToGLobal ( Vector2 pos ) : Vector2
pos Vector2
return Vector2

Property Details

maxZoom public property

public int maxZoom
return int

minZoom public property

public int minZoom
return int

position public property

public Vector2 position
return Vector2

zoomAmount public static property

public static float zoomAmount
return float