Property | Type | Description | |
---|---|---|---|
Stats | Stats_ | ||
Weapons | Weapons_ | ||
World | World_ |
Property | Type | Description | |
---|---|---|---|
CustomSVCMD | void | ||
SetClientDVar | void |
Method | Description | |
---|---|---|
ClientCommand ( string CMD, int ClientNum ) : void |
Send a client command to the designated client.
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Electrocute ( ) : void |
Show a short electrocute effect on the player's HUD. Doesn't damage the player. |
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Ignite ( ) : void |
Show a short fire effect on the player's HUD. Doesn't damage the player. |
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Kick ( string Message ) : void |
Remove player from game, showing a message.
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MovePlayerCamera ( string args ) : void | ||
Player ( |
Initialize a new Player based on the offset. DO NOT CALL FROM PLUGIN. Use ZombieAPI.GetPlayers to get all players. |
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ServerCommand ( string Parameter, int CMDType, int ClientNum ) : void |
Send a servercommand to the client (or server? i don't actually know how it works)
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Tell ( string Message, bool Raw ) : void |
Send a chat message to this player. Only the player can see this message. The message will show up in the player's normal chat, alongside with the other player's chat. |
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checkError ( System.Boolean svcmd ) : void | ||
iPrintBoldLn ( string Message ) : void |
Shows a message in the top-middle of the player's screen
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iPrintLn ( string Message ) : void |
Send message to player's killfeed. (bottom-left box)
|
Method | Description | |
---|---|---|
CustomSVCMD ( int x, string param ) : void | ||
SetClientDVar ( string DVar ) : void |
public ClientCommand ( string CMD, int ClientNum ) : void | ||
CMD | string | |
ClientNum | int | |
return | void |
public Kick ( string Message ) : void | ||
Message | string | The message in the dialog box to show to the player. You can use ^1color ^2codes |
return | void |
public MovePlayerCamera ( string args ) : void | ||
args | string | |
return | void |
public Player ( |
||
Game | The game process | |
PlayerAddr | int | The offset of the entity |
ParentEntity | The entity that has created this Player | |
return | System |
public ServerCommand ( string Parameter, int CMDType, int ClientNum ) : void | ||
Parameter | string | |
CMDType | int | |
ClientNum | int | |
return | void |
public Tell ( string Message, bool Raw ) : void | ||
Message | string | The message to show. You can use ^1color ^2codes |
Raw | bool | If false, remove 'Server: ' from the start of the message. |
return | void |
public checkError ( System.Boolean svcmd ) : void | ||
svcmd | System.Boolean | |
return | void |
public iPrintBoldLn ( string Message ) : void | ||
Message | string | The message to show. You can use ^1color ^2codes |
return | void |
public iPrintLn ( string Message ) : void | ||
Message | string | The message to show. You can use ^1color ^2codes |
return | void |