Method | Description | |
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Animation ( |
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BeginDisplayRest ( |
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EndDisplayRest ( |
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Jump ( |
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MoveObject ( Zepheus.Zone.Game.MapObject obj, int oldx, int oldy, bool walk, ushort speed = 115 ) : |
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SendAdminNotice ( Zepheus.Zone.Networking.ZoneClient client, string text ) : void | ||
SendBeginRestResponse ( Zepheus.Zone.Networking.ZoneClient client, ushort value ) : void | ||
SendEndRestResponse ( Zepheus.Zone.Networking.ZoneClient client ) : void | ||
SendNPCInteraction ( Zepheus.Zone.Networking.ZoneClient client, ushort ID ) : void | ||
SendNormalChat ( |
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SendPositionBlock ( |
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SendTeleportCharacter ( |
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Shout ( string charname, string text ) : |
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StopObject ( Zepheus.Zone.Game.MapObject obj ) : |
Method | Description | |
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AnswerOnGateQuestion ( |
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BeginInteractionHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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BeginRestHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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EmoteHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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EndRestHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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HandleMovement ( |
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JumpHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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NormalChatHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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RunHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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ShoutHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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StopHandler ( Zepheus.Zone.Networking.ZoneClient client, |
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WalkHandler ( Zepheus.Zone.Networking.ZoneClient client, |
public static Animation ( |
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character | ||
id | byte | |
return |
public static BeginDisplayRest ( |
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character | ||
return |
public static EndDisplayRest ( |
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character | ||
return |
public static Jump ( |
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character | ||
return |
public static MoveObject ( Zepheus.Zone.Game.MapObject obj, int oldx, int oldy, bool walk, ushort speed = 115 ) : |
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obj | Zepheus.Zone.Game.MapObject | |
oldx | int | |
oldy | int | |
walk | bool | |
speed | ushort | |
return |
public static SendAdminNotice ( Zepheus.Zone.Networking.ZoneClient client, string text ) : void | ||
client | Zepheus.Zone.Networking.ZoneClient | |
text | string | |
return | void |
public static SendBeginRestResponse ( Zepheus.Zone.Networking.ZoneClient client, ushort value ) : void | ||
client | Zepheus.Zone.Networking.ZoneClient | |
value | ushort | |
return | void |
public static SendEndRestResponse ( Zepheus.Zone.Networking.ZoneClient client ) : void | ||
client | Zepheus.Zone.Networking.ZoneClient | |
return | void |
public static SendNPCInteraction ( Zepheus.Zone.Networking.ZoneClient client, ushort ID ) : void | ||
client | Zepheus.Zone.Networking.ZoneClient | |
ID | ushort | |
return | void |
public static SendNormalChat ( |
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character | ||
chat | string | |
color | byte | |
return | void |
public static SendPositionBlock ( |
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character | ||
x | int | |
y | int | |
return | void |
public static SendTeleportCharacter ( |
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character | ||
x | int | |
y | int | |
return | void |
public static Shout ( string charname, string text ) : |
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charname | string | |
text | string | |
return |
public static StopObject ( Zepheus.Zone.Game.MapObject obj ) : |
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obj | Zepheus.Zone.Game.MapObject | |
return |