Method | Description | |
---|---|---|
Begin ( Microsoft.Xna.Framework.Color clear = null ) : void | ||
Dispose ( ) : void | ||
DrawSprite ( |
||
DrawSprite ( |
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DrawSprite ( |
||
End ( |
||
Initialize ( ) : void | ||
LoadEffectContent ( string contentName ) : |
||
LoadTextureContent ( string contentName ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
NewTexture ( int width, int height ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
SetScissorRect ( |
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SpriteBatchExtended ( Microsoft.Xna.Framework.Game game ) : System.Collections.Generic |
Method | Description | |
---|---|---|
CreateIndexBuffer ( int primitiveCount ) : short[] | ||
EndClearAllVertexLists ( ) : void | ||
EndUnderlying ( |
||
GetVLForThisEffectAndTexture ( |
public Begin ( Microsoft.Xna.Framework.Color clear = null ) : void | ||
clear | Microsoft.Xna.Framework.Color | |
return | void |
public DrawSprite ( |
||
effect | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
position | Microsoft.Xna.Framework.Vector3 | |
area | ||
hue | Microsoft.Xna.Framework.Color | |
return | bool |
public DrawSprite ( |
||
effect | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
position | Microsoft.Xna.Framework.Vector3 | |
area | ||
uv | ||
hue | Microsoft.Xna.Framework.Color | |
return | bool |
public DrawSprite ( |
||
effect | ||
texture | Microsoft.Xna.Framework.Graphics.Texture2D | |
position | Microsoft.Xna.Framework.Vector3 | |
area | ||
uv | ||
hue | Microsoft.Xna.Framework.Color | |
data | ||
return | bool |
public End ( |
||
projection | ||
view | ||
world | ||
return | void |
public LoadEffectContent ( string contentName ) : |
||
contentName | string | |
return |
public LoadTextureContent ( string contentName ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
contentName | string | |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public NewTexture ( int width, int height ) : Microsoft.Xna.Framework.Graphics.Texture2D | ||
width | int | |
height | int | |
return | Microsoft.Xna.Framework.Graphics.Texture2D |
public SetScissorRect ( |
||
r | ||
return | void |
public SpriteBatchExtended ( Microsoft.Xna.Framework.Game game ) : System.Collections.Generic | ||
game | Microsoft.Xna.Framework.Game | |
return | System.Collections.Generic |