Method | Description | |
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Emu ( ) : System | ||
SetArgs ( string args ) : void | ||
UpdateConsole ( ) : void |
Method | Description | |
---|---|---|
Draw ( |
||
Initialize ( ) : void | ||
UnloadContent ( ) : void | ||
Update ( |
Method | Description | |
---|---|---|
ConsoleSegmentRegisterString ( uint register ) : string | ||
ConsoleWrite ( int x, int y, string s ) : void | ||
UpdateEmulator ( float frameMS ) : void |
protected Draw ( |
||
gameTime | ||
return | void |
protected Update ( |
||
gameTime | ||
return | void |