Property | Type | Description | |
---|---|---|---|
AudioDataChanged | AudioDataChangedEvent | ||
ColorDataChanged | ColorDataChangedEvent | ||
DepthDataChanged | DepthDataChangedEvent | ||
SkeletonDataChanged | SkeletonDataChangedEvent |
Property | Type | Description | |
---|---|---|---|
AudioReadingThread | void | ||
AudioSourceBeamChanged | void | ||
DrawBone | void | ||
DrawSkeletonBonesAndJoints | void | ||
DrawSkeletonPosition | void | ||
KinectColorFrameReady | void | ||
KinectDepthFrameReady | void | ||
KinectSkeletonFrameReady | void | ||
KinectStatusChanged | void | ||
SetNewKinect | void | ||
SoundSourceAngleChanged | void | ||
StartAudioStream | void | ||
StartColorStream | void | ||
StartDepthStream | void | ||
StartKinect | void | ||
StartSkeletonStream | void | ||
StopAudioStream | void | ||
StopColorStream | void | ||
StopDepthStream | void | ||
StopKinect | void | ||
StopSkeletonStream | void |
Method | Description | |
---|---|---|
AdjustElevationAngle ( int newAngle ) : void | ||
ChangeSkeletonBackgroundColor ( System.Windows.Media.Brush brush ) : void | ||
InitializeKinectSensor ( ) : void | ||
KinectHelper ( ) : System | ||
KinectHelper ( bool useColor, bool useDepth, bool useSkeleton, bool useAudio, bool useInfrared ) : System | ||
ShutdownHelper ( ) : void | ||
SkeletonPointToScreen ( Microsoft.Kinect.SkeletonPoint point ) : Point | ||
ToggleSeatedMode ( bool useSeatedMode ) : void |
Method | Description | |
---|---|---|
AudioDataChange ( |
||
ColorDataChange ( |
||
DepthDataChange ( |
||
SkeletonDataChange ( |
Method | Description | |
---|---|---|
AudioReadingThread ( ) : void | ||
AudioSourceBeamChanged ( object sender, BeamAngleChangedEventArgs e ) : void | ||
DrawBone ( System.Windows.Media.DrawingContext dc, Microsoft.Kinect.Joint from, Microsoft.Kinect.Joint to ) : void | ||
DrawSkeletonBonesAndJoints ( System.Windows.Media.DrawingContext dc, JointCollection joints ) : void | ||
DrawSkeletonPosition ( System.Windows.Media.DrawingContext dc, Microsoft.Kinect.SkeletonPoint position ) : void | ||
KinectColorFrameReady ( object sender, Microsoft.Kinect.ColorImageFrameReadyEventArgs e ) : void | ||
KinectDepthFrameReady ( object sender, Microsoft.Kinect.DepthImageFrameReadyEventArgs e ) : void | ||
KinectSkeletonFrameReady ( object sender, Microsoft.Kinect.SkeletonFrameReadyEventArgs e ) : void | ||
KinectStatusChanged ( object sender, StatusChangedEventArgs e ) : void | ||
SetNewKinect ( Microsoft.Kinect.KinectSensor newKinect ) : void | ||
SoundSourceAngleChanged ( object sender, SoundSourceAngleChangedEventArgs e ) : void | ||
StartAudioStream ( Microsoft.Kinect.KinectSensor sensor ) : void | ||
StartColorStream ( Microsoft.Kinect.KinectSensor sensor ) : void | ||
StartDepthStream ( Microsoft.Kinect.KinectSensor sensor ) : void | ||
StartKinect ( Microsoft.Kinect.KinectSensor newKinect ) : void | ||
StartSkeletonStream ( Microsoft.Kinect.KinectSensor sensor ) : void | ||
StopAudioStream ( Microsoft.Kinect.KinectSensor sensor ) : void | ||
StopColorStream ( Microsoft.Kinect.KinectSensor sensor ) : void | ||
StopDepthStream ( Microsoft.Kinect.KinectSensor sensor ) : void | ||
StopKinect ( Microsoft.Kinect.KinectSensor oldKinect ) : void | ||
StopSkeletonStream ( Microsoft.Kinect.KinectSensor sensor ) : void |
public AdjustElevationAngle ( int newAngle ) : void | ||
newAngle | int | |
return | void |
protected AudioDataChange ( |
||
e | ||
return | void |
public ChangeSkeletonBackgroundColor ( System.Windows.Media.Brush brush ) : void | ||
brush | System.Windows.Media.Brush | |
return | void |
protected ColorDataChange ( |
||
e | ||
return | void |
protected DepthDataChange ( |
||
e | ||
return | void |
public KinectHelper ( bool useColor, bool useDepth, bool useSkeleton, bool useAudio, bool useInfrared ) : System | ||
useColor | bool | |
useDepth | bool | |
useSkeleton | bool | |
useAudio | bool | |
useInfrared | bool | |
return | System |
protected SkeletonDataChange ( |
||
e | ||
return | void |
public SkeletonPointToScreen ( Microsoft.Kinect.SkeletonPoint point ) : Point | ||
point | Microsoft.Kinect.SkeletonPoint | |
return | Point |
public ToggleSeatedMode ( bool useSeatedMode ) : void | ||
useSeatedMode | bool | |
return | void |
public AudioDataChangedEvent AudioDataChanged | ||
return | AudioDataChangedEvent |
public ColorDataChangedEvent ColorDataChanged | ||
return | ColorDataChangedEvent |
public DepthDataChangedEvent DepthDataChanged | ||
return | DepthDataChangedEvent |