Method | Description | |
---|---|---|
DynamicTile ( ITilesetTable tilesetTable, Vector2I position ) : VRageMath | ||
DynamicTile ( int tileType, Vector2I position ) : VRageMath | ||
ThisGameActorPosition ( LayerType layerType ) : GameActorPosition |
protected DynamicTile ( ITilesetTable tilesetTable, Vector2I position ) : VRageMath | ||
tilesetTable | ITilesetTable | |
position | Vector2I | |
return | VRageMath |
protected DynamicTile ( int tileType, Vector2I position ) : VRageMath | ||
tileType | int | |
position | Vector2I | |
return | VRageMath |
protected ThisGameActorPosition ( LayerType layerType ) : GameActorPosition | ||
layerType | LayerType | |
return | GameActorPosition |