Property | Type | Description | |
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_hModule | |||
_hResource | |||
_language | |||
_name | |||
_size | int | ||
_type |
Method | Description | |
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DeleteFrom ( string filename ) : void |
Delete a resource from an executable (.exe or .dll) file.
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LoadFrom ( string filename ) : void |
Load a resource from an executable (.exe or .dll) file.
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Save ( string filename, IEnumerable |
Save a batch of resources to a given file.
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SaveTo ( string filename ) : void |
Save a resource.
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WriteAndGetBytes ( ) : byte[] |
Return resource data.
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Method | Description | |
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Delete ( string filename, |
Delete a resource from an executable (.exe or .dll) file.
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LoadFrom ( |
Load a resource from an executable (.exe or .dll) module.
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LoadFrom ( string filename, |
Load a resource from an executable (.exe or .dll) file.
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LockAndReadResource ( |
Lock and read the resource.
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Read ( |
Read a resource from a previously loaded module.
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Resource ( ) : System |
A new resource.
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Resource ( |
A structured resource embedded in an executable module.
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SaveTo ( string filename, |
Save a resource to an executable (.exe or .dll) file.
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SaveTo ( string filename, |
Save a resource to an executable (.exe or .dll) file.
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Write ( |
Write the resource to a memory stream.
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public DeleteFrom ( string filename ) : void | ||
filename | string | Path to an executable file. |
return | void |
public LoadFrom ( string filename ) : void | ||
filename | string | An executable (.exe or .dll) file. |
return | void |
public static Save ( string filename, IEnumerable |
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filename | string | Path to an executable file. |
resources | IEnumerable |
The resources to write. |
return | void |
public SaveTo ( string filename ) : void | ||
filename | string | Name of an executable file (.exe or .dll). |
return | void |