Method | Description | |
---|---|---|
AddSupportPoint ( System.Vector3 &newPoint ) : bool | ||
CollisionDetection ( ) : System | ||
Reset ( ) : void |
Method | Description | |
---|---|---|
ComputeClosestPoint ( ) : System.Vector3 | ||
Dot ( System.Vector3 &a, System.Vector3 &b ) : float | ||
IsSatisfiesRule ( int xBits, int yBits ) : bool | ||
UpdateDeterminant ( int xmIdx ) : void | ||
UpdateSimplex ( int newIndex ) : bool |
public AddSupportPoint ( System.Vector3 &newPoint ) : bool | ||
newPoint | System.Vector3 | |
return | bool |