C# Class Universe.Physics.PrimMesher.SculptMap

Show file Open project: Virtual-Universe/Virtual-Universe

Public Properties

Property Type Description
blueBytes byte[]
greenBytes byte[]
height int
redBytes byte[]
width int

Public Methods

Method Description
SculptMap ( ) : System
SculptMap ( Bitmap bm, int lod ) : System
ToRows ( bool mirror ) : List>

Private Methods

Method Description
ScaleImage ( Bitmap srcImage, int destWidth, int destHeight, InterpolationMode interpMode ) : Bitmap

Method Details

SculptMap() public method

public SculptMap ( ) : System
return System

SculptMap() public method

public SculptMap ( Bitmap bm, int lod ) : System
bm System.Drawing.Bitmap
lod int
return System

ToRows() public method

public ToRows ( bool mirror ) : List>
mirror bool
return List>

Property Details

blueBytes public property

public byte[] blueBytes
return byte[]

greenBytes public property

public byte[] greenBytes
return byte[]

height public property

public int height
return int

redBytes public property

public byte[] redBytes
return byte[]

width public property

public int width
return int