C# Class Universe.Modules.Auction.AuctionModule

Inheritance: IAuctionModule, INonSharedRegionModule
Show file Open project: Virtual-Universe/Virtual-Universe

Public Methods

Method Description
AddAuctionBid ( int localID, UUID userID, int bid ) : void
AddRegion ( IScene scene ) : void
AuctionEnd ( int localID ) : void
Close ( ) : void
Initialize ( IConfigSource pSource ) : void
OnNewClient ( IClientAPI client ) : void
RegionLoaded ( IScene scene ) : void
RegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap
RemoveRegion ( IScene scene ) : void
SetAuctionInfo ( int localID, AuctionInfo info ) : void
StartAuction ( IClientAPI client, int localID, UUID snapshotID ) : void
StartAuction ( int localID, UUID snapshotID ) : void

Private Methods

Method Description
GetAuctionInfo ( int localID ) : AuctionInfo
OnClosingClient ( IClientAPI client ) : void
SaveAuctionInfo ( int localID, AuctionInfo info ) : void
ViewerStartAuction ( string path, Stream request, OSHttpRequest httpRequest, OSHttpResponse httpResponse ) : byte[]

Method Details

AddAuctionBid() public method

public AddAuctionBid ( int localID, UUID userID, int bid ) : void
localID int
userID UUID
bid int
return void

AddRegion() public method

public AddRegion ( IScene scene ) : void
scene IScene
return void

AuctionEnd() public method

public AuctionEnd ( int localID ) : void
localID int
return void

Close() public method

public Close ( ) : void
return void

Initialize() public method

public Initialize ( IConfigSource pSource ) : void
pSource IConfigSource
return void

OnNewClient() public method

public OnNewClient ( IClientAPI client ) : void
client IClientAPI
return void

RegionLoaded() public method

public RegionLoaded ( IScene scene ) : void
scene IScene
return void

RegisterCaps() public method

public RegisterCaps ( UUID agentID, IHttpServer server ) : OSDMap
agentID UUID
server IHttpServer
return OSDMap

RemoveRegion() public method

public RemoveRegion ( IScene scene ) : void
scene IScene
return void

SetAuctionInfo() public method

public SetAuctionInfo ( int localID, AuctionInfo info ) : void
localID int
info Universe.Framework.Modules.AuctionInfo
return void

StartAuction() public method

public StartAuction ( IClientAPI client, int localID, UUID snapshotID ) : void
client IClientAPI
localID int
snapshotID UUID
return void

StartAuction() public method

public StartAuction ( int localID, UUID snapshotID ) : void
localID int
snapshotID UUID
return void