C# Class UnityStandardAssets.Characters.FirstPerson.RigidbodyFirstPersonController

Inheritance: NetworkBehaviour
Show file Open project: SebLague/Procedural-Landmass-Generation Class Usage Examples

Public Properties

Property Type Description
advancedSettings AdvancedSettings
cam Camera
mouseLook MouseLook
movementSettings MovementSettings

Private Methods

Method Description
FixedUpdate ( ) : void
GetInput ( ) : Vector2
GroundCheck ( ) : void
RotateView ( ) : void
SlopeMultiplier ( ) : float
Start ( ) : void
StickToGroundHelper ( ) : void
Update ( ) : void

Property Details

advancedSettings public property

public AdvancedSettings advancedSettings
return AdvancedSettings

cam public property

public Camera cam
return Camera

mouseLook public property

public MouseLook mouseLook
return MouseLook

movementSettings public property

public MovementSettings movementSettings
return MovementSettings