C# Class UnityRenderer.TextContext

Show file Open project: explodingbarrel/lwf

Public Properties

Property Type Description
bitmapFontRenderer BitmapFont.Renderer
color UnityEngine.Color
factory Factory
parent GameObject
systemFontRenderer UnityRenderer.ISystemFontRenderer
systemFontRendererParameter UnityRenderer.ISystemFontRenderer.Parameter

Public Methods

Method Description
Destruct ( ) : void
Render ( Matrix4x4 m, UnityEngine colorMult, UnityEngine colorAdd, int layer, Camera camera ) : void
RenderNow ( Matrix4x4 m, UnityEngine c ) : void
SetText ( string text ) : void
TextContext ( Factory f, GameObject p, Data data, int objectId )

Method Details

Destruct() public method

public Destruct ( ) : void
return void

Render() public method

public Render ( Matrix4x4 m, UnityEngine colorMult, UnityEngine colorAdd, int layer, Camera camera ) : void
m Matrix4x4
colorMult UnityEngine
colorAdd UnityEngine
layer int
camera Camera
return void

RenderNow() public method

public RenderNow ( Matrix4x4 m, UnityEngine c ) : void
m Matrix4x4
c UnityEngine
return void

SetText() public method

public SetText ( string text ) : void
text string
return void

TextContext() public method

public TextContext ( Factory f, GameObject p, Data data, int objectId )
f Factory
p GameObject
data Data
objectId int

Property Details

bitmapFontRenderer public property

public BitmapFont.Renderer bitmapFontRenderer
return BitmapFont.Renderer

color public property

public UnityEngine.Color color
return UnityEngine.Color

factory public property

public Factory,UnityRenderer factory
return Factory

parent public property

public GameObject parent
return GameObject

systemFontRenderer public property

public ISystemFontRenderer,UnityRenderer systemFontRenderer
return UnityRenderer.ISystemFontRenderer

systemFontRendererParameter public property

public ISystemFontRenderer.Parameter,UnityRenderer systemFontRendererParameter
return UnityRenderer.ISystemFontRenderer.Parameter