C# Class UnityPlatformer.Vector3Extension

UnityEngine.Vector
Show file Open project: llafuente/unity-platformer

Public Methods

Method Description
Draw ( this point, float extend = 0.5f, Color color = null ) : void

Draw using Debug.DrawRay

DrawZAngle ( this point, float degreeAngle = 0.5f, Color color = null ) : void

Draw a Vector3 like if it was an angle

Method Details

Draw() static public method

Draw using Debug.DrawRay
static public Draw ( this point, float extend = 0.5f, Color color = null ) : void
point this
extend float
color UnityEngine.Color
return void

DrawZAngle() static public method

Draw a Vector3 like if it was an angle
static public DrawZAngle ( this point, float degreeAngle = 0.5f, Color color = null ) : void
point this
degreeAngle float
color UnityEngine.Color
return void