C# Class UnityPlatformer.Enemy

Base class for Enemies
Inheritance: Character
Show file Open project: llafuente/unity-platformer

Public Properties

Property Type Description
input AIInput

Public Methods

Method Description
OnDeath ( ) : void

Listen death event TODO do something...

OnDisable ( ) : void

sync UpdateManager

OnEnable ( ) : void

sync UpdateManager

Start ( ) : void

check missconfiguration

Method Details

OnDeath() public method

Listen death event TODO do something...
public OnDeath ( ) : void
return void

OnDisable() public method

sync UpdateManager
public OnDisable ( ) : void
return void

OnEnable() public method

sync UpdateManager
public OnEnable ( ) : void
return void

Start() public method

check missconfiguration
public Start ( ) : void
return void

Property Details

input public property

Input
public AIInput,UnityPlatformer input
return AIInput