C# Class UnityEngine.Networking.NetworkSystem.LobbyReadyToBeginMessage

Inheritance: UnityEngine.Networking.MessageBase
Show file Open project: randomize/VimConfig Class Usage Examples

Public Properties

Property Type Description
readyState bool
slotId byte

Public Methods

Method Description
Deserialize ( NetworkReader reader ) : void
Serialize ( NetworkWriter writer ) : void

Method Details

Deserialize() public method

public Deserialize ( NetworkReader reader ) : void
reader NetworkReader
return void

Serialize() public method

public Serialize ( NetworkWriter writer ) : void
writer UnityEngine.Networking.NetworkWriter
return void

Property Details

readyState public property

public bool readyState
return bool

slotId public property

public byte slotId
return byte