C# Class UnityEditor.Graphs.AnimationStateMachine.ExitNode

Inheritance: UnityEditor.Graphs.AnimationStateMachine.Node
Show file Open project: CarlosHBC/UnityDecompiled Class Usage Examples

Public Methods

Method Description
NodeUI ( UnityEditor host ) : void
OnDrag ( ) : void

Private Methods

Method Description
MakeTransitionCallback ( ) : void

Method Details

NodeUI() public method

public NodeUI ( UnityEditor host ) : void
host UnityEditor
return void

OnDrag() public method

public OnDrag ( ) : void
return void