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UnityEditor
Graphs
AnimationStateMachine
ExitNode
C# Class UnityEditor.Graphs.AnimationStateMachine.ExitNode
Inheritance:
UnityEditor.Graphs.AnimationStateMachine.Node
Show file
Open project: CarlosHBC/UnityDecompiled
Class Usage Examples
Public Methods
Method
Description
NodeUI
(
UnityEditor
host
) :
void
OnDrag
( ) :
void
Private Methods
Method
Description
MakeTransitionCallback
( ) :
void
Method Details
NodeUI()
public
method
public
NodeUI
(
UnityEditor
host
) :
void
host
UnityEditor
return
void
OnDrag()
public
method
public
OnDrag
( ) :
void
return
void