C# Class Unity.Entities.BurstCompatibleSystem

Show file Open project: needle-mirror/com.unity.entities

Public Methods

Method Description
OnCreate ( Unity.Entities.SystemState &state ) : void
OnDestroy ( Unity.Entities.SystemState &state ) : void
OnUpdate ( Unity.Entities.SystemState &state ) : void

Method Details

OnCreate() public method

public OnCreate ( Unity.Entities.SystemState &state ) : void
state Unity.Entities.SystemState
return void

OnDestroy() public method

public OnDestroy ( Unity.Entities.SystemState &state ) : void
state Unity.Entities.SystemState
return void

OnUpdate() public method

public OnUpdate ( Unity.Entities.SystemState &state ) : void
state Unity.Entities.SystemState
return void