Property | Type | Description | |
---|---|---|---|
Reach | int |
Property | Type | Description | |
---|---|---|---|
CreateRenderTarget | void | ||
OnGamePadButtonDown | void | ||
OnGamePadButtonUp | void | ||
OnKeyboardKeyDown | void | ||
OnKeyboardKeyUp | void | ||
OnMouseComponentButtonDown | void | ||
OnMouseComponentButtonUp | void | ||
OnMouseComponentMove | void | ||
OnMouseComponentScroll | void | ||
UpdateCamera | void |
Method | Description | |
---|---|---|
FlushMainThreadActions ( ) : void | ||
HandleClientPropertyChanged ( object sender, PropertyChangedEventArgs e ) : void | ||
Invoke ( Action action ) : void | ||
TakeScreenshot ( ) : void | ||
TrueCraftGame ( MultiplayerClient client, IPEndPoint endPoint ) : System | ||
Window_ClientSizeChanged ( object sender, EventArgs e ) : void |
Method | Description | |
---|---|---|
Dispose ( bool disposing ) : void | ||
Draw ( GameTime gameTime ) : void | ||
Initialize ( ) : void | ||
LoadContent ( ) : void | ||
Update ( GameTime gameTime ) : void |
Method | Description | |
---|---|---|
CreateRenderTarget ( ) : void | ||
OnGamePadButtonDown ( object sender, GamePadButtonEventArgs e ) : void | ||
OnGamePadButtonUp ( object sender, GamePadButtonEventArgs e ) : void | ||
OnKeyboardKeyDown ( object sender, KeyboardKeyEventArgs e ) : void | ||
OnKeyboardKeyUp ( object sender, KeyboardKeyEventArgs e ) : void | ||
OnMouseComponentButtonDown ( object sender, MouseButtonEventArgs e ) : void | ||
OnMouseComponentButtonUp ( object sender, MouseButtonEventArgs e ) : void | ||
OnMouseComponentMove ( object sender, MouseMoveEventArgs e ) : void | ||
OnMouseComponentScroll ( object sender, MouseScrollEventArgs e ) : void | ||
UpdateCamera ( ) : void |
public HandleClientPropertyChanged ( object sender, PropertyChangedEventArgs e ) : void | ||
sender | object | |
e | PropertyChangedEventArgs | |
return | void |
public TrueCraftGame ( MultiplayerClient client, IPEndPoint endPoint ) : System | ||
client | MultiplayerClient | |
endPoint | IPEndPoint | |
return | System |
protected Update ( GameTime gameTime ) : void | ||
gameTime | GameTime | |
return | void |
public Window_ClientSizeChanged ( object sender, EventArgs e ) : void | ||
sender | object | |
e | EventArgs | |
return | void |