C# Class Tibialyzer.Hunt

Show file Open project: Mytherin/Tibialyzer Class Usage Examples

Public Properties

Property Type Description
aggregateHunt bool
clearOnStartup bool
dbtableid int
name string
sideHunt bool
temporary bool
totalExp long
totalTime double
trackAllCreatures bool
trackedCreatures string

Public Methods

Method Description
AddItem ( Item item, int count ) : void
AddKillToHunt ( int>.Tuple resultList, string t, string message ) : void
AddSkin ( string message, Tibialyzer.Creature cr, Item item, int count, string timestamp ) : void
AddUsedItems ( Dictionary newItems ) : bool
AddUsedItems ( int>.List items ) : void
ContainsLootCreature ( Tibialyzer.Creature cr ) : bool
DeleteCreature ( Tibialyzer.Creature cr ) : void
DeleteCreatureWithThreshold ( int killThreshold ) : void
DeleteLogMessage ( string logMessage ) : bool
GetCreatureKills ( ) : int>.Dictionary
GetCreatureKills ( Tibialyzer.Creature filter ) : int>.Dictionary
GetCreatureKills ( List filterCreatures ) : int>.Dictionary
GetHighestKillCreature ( ) : Tibialyzer.Creature
GetTableName ( ) : string
GetTrackedCreatures ( ) : List
GetUsedItems ( ) : int>>.List
GetWasteTableName ( ) : string
IterateCreatures ( ) : IEnumerable
IterateLogMessages ( ) : IEnumerable
IterateLoot ( ) : IEnumerable>>
RefreshLootCreatures ( ) : List
Reset ( int clearMinutes ) : void
ToString ( ) : string

Method Details

AddItem() public method

public AddItem ( Item item, int count ) : void
item Item
count int
return void

AddKillToHunt() public method

public AddKillToHunt ( int>.Tuple resultList, string t, string message ) : void
resultList int>.Tuple
t string
message string
return void

AddSkin() public method

public AddSkin ( string message, Tibialyzer.Creature cr, Item item, int count, string timestamp ) : void
message string
cr Tibialyzer.Creature
item Item
count int
timestamp string
return void

AddUsedItems() public method

public AddUsedItems ( Dictionary newItems ) : bool
newItems Dictionary
return bool

AddUsedItems() public method

public AddUsedItems ( int>.List items ) : void
items int>.List
return void

ContainsLootCreature() public method

public ContainsLootCreature ( Tibialyzer.Creature cr ) : bool
cr Tibialyzer.Creature
return bool

DeleteCreature() public method

public DeleteCreature ( Tibialyzer.Creature cr ) : void
cr Tibialyzer.Creature
return void

DeleteCreatureWithThreshold() public method

public DeleteCreatureWithThreshold ( int killThreshold ) : void
killThreshold int
return void

DeleteLogMessage() public method

public DeleteLogMessage ( string logMessage ) : bool
logMessage string
return bool

GetCreatureKills() public method

public GetCreatureKills ( ) : int>.Dictionary
return int>.Dictionary

GetCreatureKills() public method

public GetCreatureKills ( Tibialyzer.Creature filter ) : int>.Dictionary
filter Tibialyzer.Creature
return int>.Dictionary

GetCreatureKills() public method

public GetCreatureKills ( List filterCreatures ) : int>.Dictionary
filterCreatures List
return int>.Dictionary

GetHighestKillCreature() public method

public GetHighestKillCreature ( ) : Tibialyzer.Creature
return Tibialyzer.Creature

GetTableName() public method

public GetTableName ( ) : string
return string

GetTrackedCreatures() public method

public GetTrackedCreatures ( ) : List
return List

GetUsedItems() public method

public GetUsedItems ( ) : int>>.List
return int>>.List

GetWasteTableName() public method

public GetWasteTableName ( ) : string
return string

IterateCreatures() public method

public IterateCreatures ( ) : IEnumerable
return IEnumerable

IterateLogMessages() public method

public IterateLogMessages ( ) : IEnumerable
return IEnumerable

IterateLoot() public method

public IterateLoot ( ) : IEnumerable>>
return IEnumerable>>

RefreshLootCreatures() public method

public RefreshLootCreatures ( ) : List
return List

Reset() public method

public Reset ( int clearMinutes ) : void
clearMinutes int
return void

ToString() public method

public ToString ( ) : string
return string

Property Details

aggregateHunt public property

public bool aggregateHunt
return bool

clearOnStartup public property

public bool clearOnStartup
return bool

dbtableid public property

public int dbtableid
return int

name public property

public string name
return string

sideHunt public property

public bool sideHunt
return bool

temporary public property

public bool temporary
return bool

totalExp public property

public long totalExp
return long

totalTime public property

public double totalTime
return double

trackAllCreatures public property

public bool trackAllCreatures
return bool

trackedCreatures public property

public string trackedCreatures
return string