C# Class TheAirline.Infrastructure.Setup

Show file Open project: TheAirlineProject/tap-desktop

Public Methods

Method Description
ClearLists ( ) : void
CreateAdvertisementTypes ( ) : void
LoadAirline ( string path ) : Airline
LoadAirlinerFacilities ( ) : void
LoadAirports ( ) : void
LoadConfigurations ( ) : void
LoadInflationYears ( ) : void
LoadSpecialContract ( string file ) : void
LoadSpecialContracts ( ) : void
SetupAlliances ( ) : void
SetupGame ( ) : void
SetupLoadedGame ( ) : void
SetupMainGame ( List opponents, int totalOpponents ) : void
SetupMainGame ( int opponents, bool sameRegion ) : void
SetupMergers ( ) : void

Private Methods

Method Description
CreateAirlineLogos ( ) : void
CreateAirlineStartData ( Airline airline, AirlineStartData startData ) : void
CreateComputerRoutes ( Airline airline ) : void
CreateContinents ( ) : void
CreateFeeTypes ( ) : void
CreateFlightFacilities ( ) : void
CreateHubTypes ( ) : void
CreatePilotRatings ( ) : void
CreatePilots ( ) : void
CreateTimeZones ( ) : void
CreateTrainingAircraftTypes ( ) : void
FindComputerHomeBase ( Airline airline ) : Airport
GetStartDataRoutesDestination ( StartDataRoutes routes ) : Airport
LoadAirlineFacilities ( ) : void
LoadAirlineMergers ( ) : void
LoadAirlinerConfiguration ( XmlElement element ) : AirlinerConfiguration
LoadAirlinerImages ( ) : void
LoadAirlinerTypeConfiguration ( string file ) : void
LoadAirlinerTypeConfigurations ( ) : void
LoadAirliners ( ) : void
LoadAirliners ( string file ) : void
LoadAirlines ( ) : void
LoadAirportFacilities ( ) : void
LoadAirportLogos ( ) : void
LoadAirportMaps ( ) : void
LoadAirports ( string filename ) : void
LoadAlliance ( string path ) : void
LoadAlliances ( ) : void
LoadCooperations ( ) : void
LoadCountries ( ) : void
LoadEngineTypes ( ) : void
LoadEngineTypes ( string file ) : void
LoadFlightRestrictions ( ) : void
LoadHistoricEvent ( string filename ) : void
LoadHistoricEvents ( ) : void
LoadHolidays ( ) : void
LoadMajorDestinations ( ) : void
LoadMajorDestinations ( string file ) : void
LoadManufacturerLogos ( ) : void
LoadManufacturers ( ) : void
LoadRandomEvents ( ) : void
LoadRegions ( ) : void
LoadRouteClassesConfiguration ( XmlElement element ) : RouteClassesConfiguration
LoadScenario ( string filename ) : void
LoadScenarios ( ) : void
LoadStandardConfigurations ( ) : void
LoadStates ( ) : void
LoadTemporaryCountries ( ) : void
LoadUnions ( ) : void
LoadWeatherAverages ( ) : void
LoadWeatherAverages ( string path ) : void
ReadSettingsFile ( ) : void
RemoveAirlines ( int opponnents, bool sameRegion ) : void
SetupDifficultyLevels ( ) : void
SetupMainGame ( ) : void
SetupStatisticsTypes ( ) : void

Method Details

ClearLists() public static method

public static ClearLists ( ) : void
return void

CreateAdvertisementTypes() public static method

public static CreateAdvertisementTypes ( ) : void
return void

LoadAirline() public static method

public static LoadAirline ( string path ) : Airline
path string
return TheAirline.Models.Airlines.Airline

LoadAirlinerFacilities() public static method

public static LoadAirlinerFacilities ( ) : void
return void

LoadAirports() public static method

public static LoadAirports ( ) : void
return void

LoadConfigurations() public static method

public static LoadConfigurations ( ) : void
return void

LoadInflationYears() public static method

public static LoadInflationYears ( ) : void
return void

LoadSpecialContract() public static method

public static LoadSpecialContract ( string file ) : void
file string
return void

LoadSpecialContracts() public static method

public static LoadSpecialContracts ( ) : void
return void

SetupAlliances() public static method

public static SetupAlliances ( ) : void
return void

SetupGame() public static method

public static SetupGame ( ) : void
return void

SetupLoadedGame() public static method

public static SetupLoadedGame ( ) : void
return void

SetupMainGame() public static method

public static SetupMainGame ( List opponents, int totalOpponents ) : void
opponents List
totalOpponents int
return void

SetupMainGame() public static method

public static SetupMainGame ( int opponents, bool sameRegion ) : void
opponents int
sameRegion bool
return void

SetupMergers() public static method

public static SetupMergers ( ) : void
return void