C# Class Terraria.ID.NPCID.Sets

Show file Open project: EmuDevs/EDTerraria

Public Properties

Property Type Description
AttackAverageChance int[]
AttackFrameCount int[]
AttackTime int[]
AttackType int[]
BossHeadTextures int[]
DangerDetectRange int[]
ExcludedFromDeathTally bool[]
ExtraFramesCount int[]
FaceEmote int[]
Factory SetFactory
MPAllowedEnemies bool[]
MagicAuraColor Microsoft.Xna.Framework.Color[]
PrettySafe int[]
SavesAndLoads bool[]
Skeletons List
TechnicallyABoss bool[]
TownCritter bool[]
TrailCacheLength int[]

Property Details

AttackAverageChance public static property

public static int[] AttackAverageChance
return int[]

AttackFrameCount public static property

public static int[] AttackFrameCount
return int[]

AttackTime public static property

public static int[] AttackTime
return int[]

AttackType public static property

public static int[] AttackType
return int[]

BossHeadTextures public static property

public static int[] BossHeadTextures
return int[]

DangerDetectRange public static property

public static int[] DangerDetectRange
return int[]

ExcludedFromDeathTally public static property

public static bool[] ExcludedFromDeathTally
return bool[]

ExtraFramesCount public static property

public static int[] ExtraFramesCount
return int[]

FaceEmote public static property

public static int[] FaceEmote
return int[]

Factory public static property

public static SetFactory Factory
return SetFactory

MPAllowedEnemies public static property

public static bool[] MPAllowedEnemies
return bool[]

MagicAuraColor public static property

public static Color[],Microsoft.Xna.Framework MagicAuraColor
return Microsoft.Xna.Framework.Color[]

PrettySafe public static property

public static int[] PrettySafe
return int[]

SavesAndLoads public static property

public static bool[] SavesAndLoads
return bool[]

Skeletons public static property

public static List Skeletons
return List

TechnicallyABoss public static property

public static bool[] TechnicallyABoss
return bool[]

TownCritter public static property

public static bool[] TownCritter
return bool[]

TrailCacheLength public static property

public static int[] TrailCacheLength
return int[]