C# Class TagTool.TagDefinitions.Weapon.Barrel

Show file Open project: TheGuardians/TagTool

Public Properties

Property Type Description
AccelerationTime float
AccelerationTime2 float
AccelerationTime3 float
AgeGeneratedPerRoundMp float
AgeGeneratedPerRoundSp float
AngleChangeAccelerationTime float
AngleChangeDecelerationTime float
AngleChangeFunction AngleChangeFunctionValue
AngleChangePerShotMax Angle
AngleChangePerShotMin Angle
BarrelSpinScale float
BaseTurningSpeed Angle
BloomRateOfDecay float
BlurredRateOfFire float
CrateProjectile TagTool.TagGroups.TagInstance
CrateProjectileSpeed float
DamageEffect TagTool.TagGroups.TagInstance
DamageErrorMax float
DamageErrorMin float
DamageReportingType DamageReportingTypeValue
DecelerationTime float
DecelerationTime2 float
DecelerationTime3 float
DistributionAngle Angle
DistributionFunction DistributionFunctionValue
DualErrorAngleMaximumRotation float
DualFiringCrouchedPenaltyFunction List
DualFiringPenaltyFunction List
DualMovingPenaltyFunction List
DualTurningPenaltyFunction List
DualWieldDamageScale float
DynamicTurningSpeedMax Angle
DynamicTurningSpeedMin Angle
EjectionPortRecoveryTime float
ErrorAngleMax Angle
ErrorAngleMax2 Angle
ErrorAngleMaximumRotation float
ErrorAngleMin Angle
ErrorAngleMin2 Angle
FireRecoveryTime float
FiringCrouchedPenaltyFunction List
FiringEffectDecelerationTime float
FiringEffects List
FiringNoise FiringNoiseValue
FiringPenaltyFunction List
FirstPersonOffsets List
Flags uint
HeatGeneratedPerRound float
IlluminationRecoveryTime float
InitialProjectile TagTool.TagGroups.TagInstance
JumpPenalty float
Magazine short
MinimumError Angle
MinimumError2 Angle
MinimumRoundsLoaded short
MovingPenaltyFunction List
OptionalBarrelMarkerName StringID
OverloadTime float
PredictionType PredictionTypeValue
ProjectilesPerShot short
RateOfFireAccelerationTime float
RateOfFireDecelerationTime float
ReloadPenalty float
RoundsBetweenTracers short
RoundsPerSecondMax float
RoundsPerSecondMin float
RoundsPerShot short
ShotsPerFireMax short
ShotsPerFireMin short
SoftRecoveryFraction float
SwitchPenalty float
TrailingProjectile TagTool.TagGroups.TagInstance
TurningPenaltyFunction List
Unknown uint
Unknown2 uint
Unknown3 sbyte
Unknown4 short
Unknown5 short
Unknown6 uint
Unknown7 uint
Unknown8 uint
Unknown9 uint
ZoomPenalty float

Property Details

AccelerationTime public property

public float AccelerationTime
return float

AccelerationTime2 public property

public float AccelerationTime2
return float

AccelerationTime3 public property

public float AccelerationTime3
return float

AgeGeneratedPerRoundMp public property

public float AgeGeneratedPerRoundMp
return float

AgeGeneratedPerRoundSp public property

public float AgeGeneratedPerRoundSp
return float

AngleChangeAccelerationTime public property

public float AngleChangeAccelerationTime
return float

AngleChangeDecelerationTime public property

public float AngleChangeDecelerationTime
return float

AngleChangeFunction public property

public AngleChangeFunctionValue AngleChangeFunction
return AngleChangeFunctionValue

AngleChangePerShotMax public property

public Angle AngleChangePerShotMax
return Angle

AngleChangePerShotMin public property

public Angle AngleChangePerShotMin
return Angle

BarrelSpinScale public property

public float BarrelSpinScale
return float

BaseTurningSpeed public property

public Angle BaseTurningSpeed
return Angle

BloomRateOfDecay public property

public float BloomRateOfDecay
return float

BlurredRateOfFire public property

public float BlurredRateOfFire
return float

CrateProjectile public property

public TagInstance,TagTool.TagGroups CrateProjectile
return TagTool.TagGroups.TagInstance

CrateProjectileSpeed public property

public float CrateProjectileSpeed
return float

DamageEffect public property

public TagInstance,TagTool.TagGroups DamageEffect
return TagTool.TagGroups.TagInstance

DamageErrorMax public property

public float DamageErrorMax
return float

DamageErrorMin public property

public float DamageErrorMin
return float

DamageReportingType public property

public DamageReportingTypeValue DamageReportingType
return DamageReportingTypeValue

DecelerationTime public property

public float DecelerationTime
return float

DecelerationTime2 public property

public float DecelerationTime2
return float

DecelerationTime3 public property

public float DecelerationTime3
return float

DistributionAngle public property

public Angle DistributionAngle
return Angle

DistributionFunction public property

public DistributionFunctionValue DistributionFunction
return DistributionFunctionValue

DualErrorAngleMaximumRotation public property

public float DualErrorAngleMaximumRotation
return float

DualFiringCrouchedPenaltyFunction public property

public List DualFiringCrouchedPenaltyFunction
return List

DualFiringPenaltyFunction public property

public List DualFiringPenaltyFunction
return List

DualMovingPenaltyFunction public property

public List DualMovingPenaltyFunction
return List

DualTurningPenaltyFunction public property

public List DualTurningPenaltyFunction
return List

DualWieldDamageScale public property

public float DualWieldDamageScale
return float

DynamicTurningSpeedMax public property

public Angle DynamicTurningSpeedMax
return Angle

DynamicTurningSpeedMin public property

public Angle DynamicTurningSpeedMin
return Angle

EjectionPortRecoveryTime public property

public float EjectionPortRecoveryTime
return float

ErrorAngleMax public property

public Angle ErrorAngleMax
return Angle

ErrorAngleMax2 public property

public Angle ErrorAngleMax2
return Angle

ErrorAngleMaximumRotation public property

public float ErrorAngleMaximumRotation
return float

ErrorAngleMin public property

public Angle ErrorAngleMin
return Angle

ErrorAngleMin2 public property

public Angle ErrorAngleMin2
return Angle

FireRecoveryTime public property

public float FireRecoveryTime
return float

FiringCrouchedPenaltyFunction public property

public List FiringCrouchedPenaltyFunction
return List

FiringEffectDecelerationTime public property

public float FiringEffectDecelerationTime
return float

FiringEffects public property

public List FiringEffects
return List

FiringNoise public property

public FiringNoiseValue FiringNoise
return FiringNoiseValue

FiringPenaltyFunction public property

public List FiringPenaltyFunction
return List

FirstPersonOffsets public property

public List FirstPersonOffsets
return List

Flags public property

public uint Flags
return uint

HeatGeneratedPerRound public property

public float HeatGeneratedPerRound
return float

IlluminationRecoveryTime public property

public float IlluminationRecoveryTime
return float

InitialProjectile public property

public TagInstance,TagTool.TagGroups InitialProjectile
return TagTool.TagGroups.TagInstance

JumpPenalty public property

public float JumpPenalty
return float

Magazine public property

public short Magazine
return short

MinimumError public property

public Angle MinimumError
return Angle

MinimumError2 public property

public Angle MinimumError2
return Angle

MinimumRoundsLoaded public property

public short MinimumRoundsLoaded
return short

MovingPenaltyFunction public property

public List MovingPenaltyFunction
return List

OptionalBarrelMarkerName public property

public StringID OptionalBarrelMarkerName
return StringID

OverloadTime public property

public float OverloadTime
return float

PredictionType public property

public PredictionTypeValue PredictionType
return PredictionTypeValue

ProjectilesPerShot public property

public short ProjectilesPerShot
return short

RateOfFireAccelerationTime public property

public float RateOfFireAccelerationTime
return float

RateOfFireDecelerationTime public property

public float RateOfFireDecelerationTime
return float

ReloadPenalty public property

public float ReloadPenalty
return float

RoundsBetweenTracers public property

public short RoundsBetweenTracers
return short

RoundsPerSecondMax public property

public float RoundsPerSecondMax
return float

RoundsPerSecondMin public property

public float RoundsPerSecondMin
return float

RoundsPerShot public property

public short RoundsPerShot
return short

ShotsPerFireMax public property

public short ShotsPerFireMax
return short

ShotsPerFireMin public property

public short ShotsPerFireMin
return short

SoftRecoveryFraction public property

public float SoftRecoveryFraction
return float

SwitchPenalty public property

public float SwitchPenalty
return float

TrailingProjectile public property

public TagInstance,TagTool.TagGroups TrailingProjectile
return TagTool.TagGroups.TagInstance

TurningPenaltyFunction public property

public List TurningPenaltyFunction
return List

Unknown public property

public uint Unknown
return uint

Unknown2 public property

public uint Unknown2
return uint

Unknown3 public property

public sbyte Unknown3
return sbyte

Unknown4 public property

public short Unknown4
return short

Unknown5 public property

public short Unknown5
return short

Unknown6 public property

public uint Unknown6
return uint

Unknown7 public property

public uint Unknown7
return uint

Unknown8 public property

public uint Unknown8
return uint

Unknown9 public property

public uint Unknown9
return uint

ZoomPenalty public property

public float ZoomPenalty
return float