C# Class TagTool.TagDefinitions.Scenario.PlayerStartingProfileBlock

Show file Open project: TheGuardians/TagTool

Public Properties

Property Type Description
PrimaryWeapon TagTool.TagGroups.TagInstance
RoundsLoaded short
RoundsLoaded2 short
RoundsTotal short
RoundsTotal2 short
SecondaryWeapon TagTool.TagGroups.TagInstance
StartingFirebombGrenadeCount byte
StartingFragGrenadeCount byte
StartingHealthDamage float
StartingPlasmaGrenadeCount byte
StartingShieldDamage float
StartingSpikeGrenadeCount byte
Unknown uint
Unknown2 uint
Unknown3 short
Unknown4 short

Property Details

PrimaryWeapon public property

public TagInstance,TagTool.TagGroups PrimaryWeapon
return TagTool.TagGroups.TagInstance

RoundsLoaded public property

public short RoundsLoaded
return short

RoundsLoaded2 public property

public short RoundsLoaded2
return short

RoundsTotal public property

public short RoundsTotal
return short

RoundsTotal2 public property

public short RoundsTotal2
return short

SecondaryWeapon public property

public TagInstance,TagTool.TagGroups SecondaryWeapon
return TagTool.TagGroups.TagInstance

StartingFirebombGrenadeCount public property

public byte StartingFirebombGrenadeCount
return byte

StartingFragGrenadeCount public property

public byte StartingFragGrenadeCount
return byte

StartingHealthDamage public property

public float StartingHealthDamage
return float

StartingPlasmaGrenadeCount public property

public byte StartingPlasmaGrenadeCount
return byte

StartingShieldDamage public property

public float StartingShieldDamage
return float

StartingSpikeGrenadeCount public property

public byte StartingSpikeGrenadeCount
return byte

Unknown public property

public uint Unknown
return uint

Unknown2 public property

public uint Unknown2
return uint

Unknown3 public property

public short Unknown3
return short

Unknown4 public property

public short Unknown4
return short