C# Class TagTool.TagDefinitions.Globals.DifficultyBlock

Show file Open project: TheGuardians/TagTool

Public Properties

Property Type Description
EasyBurstError float
EasyBurstSeparation float
EasyEnemyDamage float
EasyEnemyRecharge float
EasyEnemyShield float
EasyEnemyVitality float
EasyFriendDamage float
EasyFriendRecharge float
EasyFriendShield float
EasyFriendVitality float
EasyGrenadeChanceScale float
EasyGrenadeTimerScale float
EasyGuidanceVsPlayer float
EasyInfectionForms float
EasyMajorUpgradeFew float
EasyMajorUpgradeMany float
EasyMajorUpgradeNormal float
EasyMeleeDelayBase float
EasyMeleeDelayScale float
EasyOverchargeChance float
EasyPlayerVehicleRamChance float
EasyProjectileError float
EasyRateOfFire float
EasySpecialFireDelay float
EasyTargetDelay float
EasyTargetLeading float
EasyTargetTracking float
EasyUnknown float
EasyUnknown2 float
EasyUnknown3 float
EasyUnknown4 float
EasyUnknown5 float
HardBurstError float
HardBurstSeparation float
HardEnemyDamage float
HardEnemyRecharge float
HardEnemyShield float
HardEnemyVitality float
HardFriendDamage float
HardFriendRecharge float
HardFriendShield float
HardFriendVitality float
HardGrenadeChanceScale float
HardGrenadeTimerScale float
HardGuidanceVsPlayer float
HardInfectionForms float
HardMajorUpgradeFew float
HardMajorUpgradeMany float
HardMajorUpgradeNormal float
HardMeleeDelayBase float
HardMeleeDelayScale float
HardOverchargeChance float
HardPlayerVehicleRamChance float
HardProjectileError float
HardRateOfFire float
HardSpecialFireDelay float
HardTargetDelay float
HardTargetLeading float
HardTargetTracking float
HardUnknown float
HardUnknown2 float
HardUnknown3 float
HardUnknown4 float
HardUnknown5 float
ImpossibleBurstError float
ImpossibleBurstSeparation float
ImpossibleEnemyDamage float
ImpossibleEnemyRecharge float
ImpossibleEnemyShield float
ImpossibleEnemyVitality float
ImpossibleFriendDamage float
ImpossibleFriendRecharge float
ImpossibleFriendShield float
ImpossibleFriendVitality float
ImpossibleGrenadeChanceScale float
ImpossibleGrenadeTimerScale float
ImpossibleGuidanceVsPlayer float
ImpossibleInfectionForms float
ImpossibleMajorUpgradeFew float
ImpossibleMajorUpgradeMany float
ImpossibleMajorUpgradeNormal float
ImpossibleMeleeDelayBase float
ImpossibleMeleeDelayScale float
ImpossibleOverchargeChance float
ImpossiblePlayerVehicleRamChance float
ImpossibleProjectileError float
ImpossibleRateOfFire float
ImpossibleSpecialFireDelay float
ImpossibleTargetDelay float
ImpossibleTargetLeading float
ImpossibleTargetTracking float
ImpossibleUnknown float
ImpossibleUnknown2 float
ImpossibleUnknown3 float
ImpossibleUnknown4 float
ImpossibleUnknown5 float
NormalBurstError float
NormalBurstSeparation float
NormalEnemyDamage float
NormalEnemyRecharge float
NormalEnemyShield float
NormalEnemyVitality float
NormalFriendDamage float
NormalFriendRecharge float
NormalFriendShield float
NormalFriendVitality float
NormalGrenadeChanceScale float
NormalGrenadeTimerScale float
NormalGuidanceVsPlayer float
NormalInfectionForms float
NormalMajorUpgradeFew float
NormalMajorUpgradeMany float
NormalMajorUpgradeNormal float
NormalMeleeDelayBase float
NormalMeleeDelayScale float
NormalOverchargeChance float
NormalPlayerVehicleRamChance float
NormalProjectileError float
NormalRateOfFire float
NormalSpecialFireDelay float
NormalTargetDelay float
NormalTargetLeading float
NormalTargetTracking float
NormalUnknown float
NormalUnknown2 float
NormalUnknown3 float
NormalUnknown4 float
NormalUnknown5 float
Unknown uint
Unknown10 uint
Unknown11 uint
Unknown12 uint
Unknown13 uint
Unknown14 uint
Unknown15 uint
Unknown16 uint
Unknown17 uint
Unknown18 uint
Unknown19 uint
Unknown2 uint
Unknown20 uint
Unknown21 uint
Unknown22 uint
Unknown23 uint
Unknown24 uint
Unknown25 uint
Unknown26 uint
Unknown27 uint
Unknown28 uint
Unknown29 uint
Unknown3 uint
Unknown30 uint
Unknown31 uint
Unknown32 uint
Unknown33 uint
Unknown4 uint
Unknown5 uint
Unknown6 uint
Unknown7 uint
Unknown8 uint
Unknown9 uint

Property Details

EasyBurstError public property

public float EasyBurstError
return float

EasyBurstSeparation public property

public float EasyBurstSeparation
return float

EasyEnemyDamage public property

public float EasyEnemyDamage
return float

EasyEnemyRecharge public property

public float EasyEnemyRecharge
return float

EasyEnemyShield public property

public float EasyEnemyShield
return float

EasyEnemyVitality public property

public float EasyEnemyVitality
return float

EasyFriendDamage public property

public float EasyFriendDamage
return float

EasyFriendRecharge public property

public float EasyFriendRecharge
return float

EasyFriendShield public property

public float EasyFriendShield
return float

EasyFriendVitality public property

public float EasyFriendVitality
return float

EasyGrenadeChanceScale public property

public float EasyGrenadeChanceScale
return float

EasyGrenadeTimerScale public property

public float EasyGrenadeTimerScale
return float

EasyGuidanceVsPlayer public property

public float EasyGuidanceVsPlayer
return float

EasyInfectionForms public property

public float EasyInfectionForms
return float

EasyMajorUpgradeFew public property

public float EasyMajorUpgradeFew
return float

EasyMajorUpgradeMany public property

public float EasyMajorUpgradeMany
return float

EasyMajorUpgradeNormal public property

public float EasyMajorUpgradeNormal
return float

EasyMeleeDelayBase public property

public float EasyMeleeDelayBase
return float

EasyMeleeDelayScale public property

public float EasyMeleeDelayScale
return float

EasyOverchargeChance public property

public float EasyOverchargeChance
return float

EasyPlayerVehicleRamChance public property

public float EasyPlayerVehicleRamChance
return float

EasyProjectileError public property

public float EasyProjectileError
return float

EasyRateOfFire public property

public float EasyRateOfFire
return float

EasySpecialFireDelay public property

public float EasySpecialFireDelay
return float

EasyTargetDelay public property

public float EasyTargetDelay
return float

EasyTargetLeading public property

public float EasyTargetLeading
return float

EasyTargetTracking public property

public float EasyTargetTracking
return float

EasyUnknown public property

public float EasyUnknown
return float

EasyUnknown2 public property

public float EasyUnknown2
return float

EasyUnknown3 public property

public float EasyUnknown3
return float

EasyUnknown4 public property

public float EasyUnknown4
return float

EasyUnknown5 public property

public float EasyUnknown5
return float

HardBurstError public property

public float HardBurstError
return float

HardBurstSeparation public property

public float HardBurstSeparation
return float

HardEnemyDamage public property

public float HardEnemyDamage
return float

HardEnemyRecharge public property

public float HardEnemyRecharge
return float

HardEnemyShield public property

public float HardEnemyShield
return float

HardEnemyVitality public property

public float HardEnemyVitality
return float

HardFriendDamage public property

public float HardFriendDamage
return float

HardFriendRecharge public property

public float HardFriendRecharge
return float

HardFriendShield public property

public float HardFriendShield
return float

HardFriendVitality public property

public float HardFriendVitality
return float

HardGrenadeChanceScale public property

public float HardGrenadeChanceScale
return float

HardGrenadeTimerScale public property

public float HardGrenadeTimerScale
return float

HardGuidanceVsPlayer public property

public float HardGuidanceVsPlayer
return float

HardInfectionForms public property

public float HardInfectionForms
return float

HardMajorUpgradeFew public property

public float HardMajorUpgradeFew
return float

HardMajorUpgradeMany public property

public float HardMajorUpgradeMany
return float

HardMajorUpgradeNormal public property

public float HardMajorUpgradeNormal
return float

HardMeleeDelayBase public property

public float HardMeleeDelayBase
return float

HardMeleeDelayScale public property

public float HardMeleeDelayScale
return float

HardOverchargeChance public property

public float HardOverchargeChance
return float

HardPlayerVehicleRamChance public property

public float HardPlayerVehicleRamChance
return float

HardProjectileError public property

public float HardProjectileError
return float

HardRateOfFire public property

public float HardRateOfFire
return float

HardSpecialFireDelay public property

public float HardSpecialFireDelay
return float

HardTargetDelay public property

public float HardTargetDelay
return float

HardTargetLeading public property

public float HardTargetLeading
return float

HardTargetTracking public property

public float HardTargetTracking
return float

HardUnknown public property

public float HardUnknown
return float

HardUnknown2 public property

public float HardUnknown2
return float

HardUnknown3 public property

public float HardUnknown3
return float

HardUnknown4 public property

public float HardUnknown4
return float

HardUnknown5 public property

public float HardUnknown5
return float

ImpossibleBurstError public property

public float ImpossibleBurstError
return float

ImpossibleBurstSeparation public property

public float ImpossibleBurstSeparation
return float

ImpossibleEnemyDamage public property

public float ImpossibleEnemyDamage
return float

ImpossibleEnemyRecharge public property

public float ImpossibleEnemyRecharge
return float

ImpossibleEnemyShield public property

public float ImpossibleEnemyShield
return float

ImpossibleEnemyVitality public property

public float ImpossibleEnemyVitality
return float

ImpossibleFriendDamage public property

public float ImpossibleFriendDamage
return float

ImpossibleFriendRecharge public property

public float ImpossibleFriendRecharge
return float

ImpossibleFriendShield public property

public float ImpossibleFriendShield
return float

ImpossibleFriendVitality public property

public float ImpossibleFriendVitality
return float

ImpossibleGrenadeChanceScale public property

public float ImpossibleGrenadeChanceScale
return float

ImpossibleGrenadeTimerScale public property

public float ImpossibleGrenadeTimerScale
return float

ImpossibleGuidanceVsPlayer public property

public float ImpossibleGuidanceVsPlayer
return float

ImpossibleInfectionForms public property

public float ImpossibleInfectionForms
return float

ImpossibleMajorUpgradeFew public property

public float ImpossibleMajorUpgradeFew
return float

ImpossibleMajorUpgradeMany public property

public float ImpossibleMajorUpgradeMany
return float

ImpossibleMajorUpgradeNormal public property

public float ImpossibleMajorUpgradeNormal
return float

ImpossibleMeleeDelayBase public property

public float ImpossibleMeleeDelayBase
return float

ImpossibleMeleeDelayScale public property

public float ImpossibleMeleeDelayScale
return float

ImpossibleOverchargeChance public property

public float ImpossibleOverchargeChance
return float

ImpossiblePlayerVehicleRamChance public property

public float ImpossiblePlayerVehicleRamChance
return float

ImpossibleProjectileError public property

public float ImpossibleProjectileError
return float

ImpossibleRateOfFire public property

public float ImpossibleRateOfFire
return float

ImpossibleSpecialFireDelay public property

public float ImpossibleSpecialFireDelay
return float

ImpossibleTargetDelay public property

public float ImpossibleTargetDelay
return float

ImpossibleTargetLeading public property

public float ImpossibleTargetLeading
return float

ImpossibleTargetTracking public property

public float ImpossibleTargetTracking
return float

ImpossibleUnknown public property

public float ImpossibleUnknown
return float

ImpossibleUnknown2 public property

public float ImpossibleUnknown2
return float

ImpossibleUnknown3 public property

public float ImpossibleUnknown3
return float

ImpossibleUnknown4 public property

public float ImpossibleUnknown4
return float

ImpossibleUnknown5 public property

public float ImpossibleUnknown5
return float

NormalBurstError public property

public float NormalBurstError
return float

NormalBurstSeparation public property

public float NormalBurstSeparation
return float

NormalEnemyDamage public property

public float NormalEnemyDamage
return float

NormalEnemyRecharge public property

public float NormalEnemyRecharge
return float

NormalEnemyShield public property

public float NormalEnemyShield
return float

NormalEnemyVitality public property

public float NormalEnemyVitality
return float

NormalFriendDamage public property

public float NormalFriendDamage
return float

NormalFriendRecharge public property

public float NormalFriendRecharge
return float

NormalFriendShield public property

public float NormalFriendShield
return float

NormalFriendVitality public property

public float NormalFriendVitality
return float

NormalGrenadeChanceScale public property

public float NormalGrenadeChanceScale
return float

NormalGrenadeTimerScale public property

public float NormalGrenadeTimerScale
return float

NormalGuidanceVsPlayer public property

public float NormalGuidanceVsPlayer
return float

NormalInfectionForms public property

public float NormalInfectionForms
return float

NormalMajorUpgradeFew public property

public float NormalMajorUpgradeFew
return float

NormalMajorUpgradeMany public property

public float NormalMajorUpgradeMany
return float

NormalMajorUpgradeNormal public property

public float NormalMajorUpgradeNormal
return float

NormalMeleeDelayBase public property

public float NormalMeleeDelayBase
return float

NormalMeleeDelayScale public property

public float NormalMeleeDelayScale
return float

NormalOverchargeChance public property

public float NormalOverchargeChance
return float

NormalPlayerVehicleRamChance public property

public float NormalPlayerVehicleRamChance
return float

NormalProjectileError public property

public float NormalProjectileError
return float

NormalRateOfFire public property

public float NormalRateOfFire
return float

NormalSpecialFireDelay public property

public float NormalSpecialFireDelay
return float

NormalTargetDelay public property

public float NormalTargetDelay
return float

NormalTargetLeading public property

public float NormalTargetLeading
return float

NormalTargetTracking public property

public float NormalTargetTracking
return float

NormalUnknown public property

public float NormalUnknown
return float

NormalUnknown2 public property

public float NormalUnknown2
return float

NormalUnknown3 public property

public float NormalUnknown3
return float

NormalUnknown4 public property

public float NormalUnknown4
return float

NormalUnknown5 public property

public float NormalUnknown5
return float

Unknown public property

public uint Unknown
return uint

Unknown10 public property

public uint Unknown10
return uint

Unknown11 public property

public uint Unknown11
return uint

Unknown12 public property

public uint Unknown12
return uint

Unknown13 public property

public uint Unknown13
return uint

Unknown14 public property

public uint Unknown14
return uint

Unknown15 public property

public uint Unknown15
return uint

Unknown16 public property

public uint Unknown16
return uint

Unknown17 public property

public uint Unknown17
return uint

Unknown18 public property

public uint Unknown18
return uint

Unknown19 public property

public uint Unknown19
return uint

Unknown2 public property

public uint Unknown2
return uint

Unknown20 public property

public uint Unknown20
return uint

Unknown21 public property

public uint Unknown21
return uint

Unknown22 public property

public uint Unknown22
return uint

Unknown23 public property

public uint Unknown23
return uint

Unknown24 public property

public uint Unknown24
return uint

Unknown25 public property

public uint Unknown25
return uint

Unknown26 public property

public uint Unknown26
return uint

Unknown27 public property

public uint Unknown27
return uint

Unknown28 public property

public uint Unknown28
return uint

Unknown29 public property

public uint Unknown29
return uint

Unknown3 public property

public uint Unknown3
return uint

Unknown30 public property

public uint Unknown30
return uint

Unknown31 public property

public uint Unknown31
return uint

Unknown32 public property

public uint Unknown32
return uint

Unknown33 public property

public uint Unknown33
return uint

Unknown4 public property

public uint Unknown4
return uint

Unknown5 public property

public uint Unknown5
return uint

Unknown6 public property

public uint Unknown6
return uint

Unknown7 public property

public uint Unknown7
return uint

Unknown8 public property

public uint Unknown8
return uint

Unknown9 public property

public uint Unknown9
return uint