C# Class TagTool.TagDefinitions.GameEngineSettingsDefinition.JuggernautVariant

Show file Open project: TheGuardians/TagTool

Public Properties

Property Type Description
BetrayalPoints sbyte
Description StringID
FirstJuggernaut FirstJuggernautValue
Flags uint
GeneralSettings List
GoalArrivalPoints sbyte
GoalZoneMovement GoalZoneMovementValue
GoalZoneOrder GoalZoneOrderValue
JuggernautTraitProfile StringID
KillAsJuggernautPoints sbyte
KillPoints sbyte
MapOverrides List
Name StringID
NextJuggernaut NextJuggernautValue
NextJuggernautDelay sbyte
RespawnSettings List
ScoreToWin short
SocialSettings List
SuicidePoints sbyte
TakedownPoints sbyte
Unknown short
Unknown2 sbyte

Property Details

BetrayalPoints public property

public sbyte BetrayalPoints
return sbyte

Description public property

public StringID Description
return StringID

FirstJuggernaut public property

public FirstJuggernautValue FirstJuggernaut
return FirstJuggernautValue

Flags public property

public uint Flags
return uint

GeneralSettings public property

public List GeneralSettings
return List

GoalArrivalPoints public property

public sbyte GoalArrivalPoints
return sbyte

GoalZoneMovement public property

public GoalZoneMovementValue GoalZoneMovement
return GoalZoneMovementValue

GoalZoneOrder public property

public GoalZoneOrderValue GoalZoneOrder
return GoalZoneOrderValue

JuggernautTraitProfile public property

public StringID JuggernautTraitProfile
return StringID

KillAsJuggernautPoints public property

public sbyte KillAsJuggernautPoints
return sbyte

KillPoints public property

public sbyte KillPoints
return sbyte

MapOverrides public property

public List MapOverrides
return List

Name public property

public StringID Name
return StringID

NextJuggernaut public property

public NextJuggernautValue NextJuggernaut
return NextJuggernautValue

NextJuggernautDelay public property

public sbyte NextJuggernautDelay
return sbyte

RespawnSettings public property

public List RespawnSettings
return List

ScoreToWin public property

public short ScoreToWin
return short

SocialSettings public property

public List SocialSettings
return List

SuicidePoints public property

public sbyte SuicidePoints
return sbyte

TakedownPoints public property

public sbyte TakedownPoints
return sbyte

Unknown public property

public short Unknown
return short

Unknown2 public property

public sbyte Unknown2
return sbyte