Method | Description | |
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BulletBehavior ( SurvivorNinja.Entities.Bullet bullet ) : System |
Initializes a new instance of the BulletBehavior class.
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Method | Description | |
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ResolveDependencies ( ) : void |
Resolves the dependencies needed for this instance to work.
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Update ( System.TimeSpan gameTime ) : void |
Allows this instance to execute custom logic during its This method will not be executed if the T:WaveEngine.Framework.Component, or the T:WaveEngine.Framework.Entity owning it are not |
public BulletBehavior ( SurvivorNinja.Entities.Bullet bullet ) : System | ||
bullet | SurvivorNinja.Entities.Bullet | The bullet. |
return | System |
protected Update ( System.TimeSpan gameTime ) : void | ||
gameTime | System.TimeSpan | The game time. |
return | void |